|Sees in the dark?||Yes|
Wall beast is a type of monster in ADOM. They are immobile mid-to-late game creatures that disguise themselves as part of dungeon walls, though they often give away their position by firing rocks at the PC. If the game is played using one of NotEye's graphical modes, they will hardly resemble the dungeon walls at all.
They have very high PV, and they have a high but very volatile damage output. They are better off fought from a distance, which is not hard to do with a wall beast anyway. Beware that if a bolt spell that can bounce off regular walls is used against a wall beast or living wall, it will also reflect off the monster.
Like with other creatures of stone, wall beasts can be damaged by either zapping a wand of digging or casting the Mystic Shovel spell at them. Pick axes and the unpick axe will always score critical hits against them.
- Bounces and absorbs bolts
- Often shrugs off resistible magic
- Vulnerable to magical digging
- Vulnerable to pick axes
- Throws rocks
- Ignores traps
Level: 1, DV: 5, PV: 40, Hits: 100, Attacks: 2, Damage: 1-50. Speed: 100.
Animated walls — living walls or wall beasts — don't leave corpses.
A plain piece of the dungeon walls... but wait! Walls usually don't have subtle muscles and veins running through them under a layer of dirt!