|In-game description||"You have become very light."|
|Message when acquired||"You suddenly lose a *lot* of weight."|
|Message when removed||"Your suddenly gain a *lot* of weight."|
|Attribute changes||-6 Strength, -6 Toughness, -6 Appearance, +4 Dexterity, +20 speed|
|Other effects||Character's weight becomes 10 times less.|
The exact impact of this corruption varies significantly with different play styles and combat tactics. The Strength and Toughness decrease is universally negative for all characters, affecting melee damage output, HP, PV (if Toughness was over 20 points before acquiring corruption) and carrying capacity. On the other hand, the Dexterity and Speed increase offers improved mobility, missile damage, and DV. Thus, the corruption significantly impairs brute force melee fighters, provides interesting synergy for evasion-oriented fighters (such as Duelists) and is somewhat beneficial for ranged attackers. It should be noted that despite its advantages, high speed significantly lowers experience gains. Finally, the Appearance penalty lowers corruption tolerance.
Chaos Knights who are very light at the beginning of the game will be impacted by the strength and toughness loss as melee fighters, but may also find that an enormous speed boost improves early game survival by allowing them to easily flee from battles.