Snow golem
Location Ice Queen Domain
Monster type Construct
Alignment Neutral
Unique? No
Sees invisible? No
Sees in the dark? No
Magic resistance Very high
Picks up items? No
1.1.1 KPL N/A

Snow golem is a type of monster in ADOM, that first appeared in v. 1.2.0 along with the new cold-based dungeons. They are humanoid constructs that are quite strong in melee combat, and have an ice breath attack that seemingly deals physical damage on top of cold-based damage (though cold immunity negates all damage from the attack). As might be expected, they take extra damage from fire based spells but are immune to cold. They are also notable for giving quite a lot of XP when destroyed, when compared with the yields from monsters of similar durability (or lack of).

Two snow golems always guard the moat at the entrance to the Ice Queen Domain; these respawn each time the PC re-enters the level. Other snow golems are found in other parts of the domain, can be randomly generated in the Frost Giant Jarl Caves, and can be summoned by the ice queen (if she is hostile).

Special abilities[]

  • Immune to cold
  • Vulnerable to fire
  • Very often shrugs off bolts and other resistible magic
  • Immune to petrification
  • Breathes ice
  • Construct abilities
    • Cannot be sacrificed
    • Immune to death rays, stunning, blindness, paralysis, and poison
    • Immune to telepathic mindcraft

Common stats[]

DV: 10, PV: 2, Hits: 200, Attacks: 1. Speed: 90.

Corpse effects[]

Constructs don't leave corpses.

Monster memory[]

This huge construct has been shaped from ice and snow. It moves in a meandering, gliding and rolling way, unstoppable, irresistible. Its huge fists threaten to engulf and throttle you. Pale blue eyes shaped from ice in an otherwise empty face monitor all your movements warily.