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[[Category:Monsters]] |
[[Category:Monsters]] |
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[[Category:Undead]] |
[[Category:Undead]] |
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[[Category:Monsters with Strength-draining melee attack]] |
[[Category:Monsters with Strength-draining melee attack]] |
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[[Category:Humanoids]] |
[[Category:Humanoids]] |
Revision as of 05:20, 18 November 2018
Slow shadow | |
G | |
Location | Random |
---|---|
Monster type | Undead Humanoid |
Alignment | Chaotic |
Unique? | No |
Sees invisible? | No |
Sees in the dark? | Yes |
Magic resistance | Low |
Picks up items? | ? |
1.1.1 KPL | Unknown |
Slow shadow is a monster in ADOM. They are relatively uncommon monsters, but may appear in low-DL areas.
Slow shadows do not represent significant danger to the PC. While their attacks may drain the PC's Strength they lack in damage and have only one attack per combat round. They are, as their name suggests, very slow — allowing easy use of missile attacks.
Slow shadows are vulnerable to undead slaying melee and missile weapons and receive 1.5x damage from blessed items.
Special abilities
- Strength draining melee attack 24
- Immune to coldv.3.1.0+
- Occasionally shrugs off bolts and other resistible magic
- Ignores water
- Ignores trapsv.1.2.0+
- Undead abilities
- Cannot be sacrificed
- Immune to death rays, stunning, blindness, confusion, paralysis, and poison
- Immune to telepathic mindcraft
Common stats
Level: 1, DV: 13, PV: 5, Hits: 25, Attacks: 1, Speed: 80
Corpse effects
Slow shadows do not leave corpses.
Monster memory
These undead perceive life with incredible intensity through the slowness of their experience. Thus they have a powerful despising lust for both life and speed, stripping their opponents of both through their draining touch, if they can manage to make contact in spite of their slow speed.