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Ring mail ([)
Item Type Body armor
Sprite Item671 Item672 Item673
Weight 300s 240s 216s
Danger Level 1 6 13
Material Iron Mithril Adamantium
Sprite Item674 Item810
Weight 196s 60s
Danger Level 24 ?
Material Eternium Truesilver

Ring mail is the lightest and least protective of metal armors. Typical stats can be found in the table at the bottom of this page.


DesirabilityEdit

Somewhat lower DL than more protective armor of the same material, so it can come in handy early. Truesilver ring mail is notable for being light enough that monks can wear it without penalties. The main feature of this type of armor is very light penalties to DV and to-hit.

Guaranteed/Common SourcesEdit

Generic loot.

Greater Identify informationEdit

----------------------ring mail (-1, -1) [-1, +3]---------------------


When worn it modifies DV by -1 and PV by +3.
When used in melee combat it grants a -1 bonus to hit and causes 1d4 points of
damage. When used as a missile it grants a -1 bonus to hit and causes 1d4
points of damage.
---------------------- mithril ring mail (-1, -1) [-1, +5]---------------------


When worn it modifies DV by -1 and PV by +5.
When used in melee combat it grants a -1 bonus to hit and causes 1d4 points of
damage. When used as a missile it grants a -1 bonus to hit and causes 1d4
points of damage.
---------------------- adamantium ring mail (-1, -2) [+0, +7]---------------------


When worn it modifies DV by +0 and PV by +7.
When used in melee combat it grants a -1 bonus to hit and causes 1d4 points of
damage. When used as a missile it grants a -2 bonus to hit and causes 1d4
points of damage.
---------------------- eternium ring mail (-1, -1) [+0, +9]---------------------


When worn it modifies DV by +0 and PV by +9.
When used in melee combat it grants a -1 bonus to hit and causes 2d4 points of
damage. When used as a missile it grants a -1 bonus to hit and causes 2d4
points of damage.
------------------------- truesilver ring mail [+0, +5]-------------------------


When worn it modifies DV by +0 and PV by +5.
When used in melee combat it grants a +0 bonus to hit and causes 1d4 points of
damage. When used as a missile it grants a +0 bonus to hit and causes 1d4
points of damage.


Stat TableEdit

Material Danger Level Weight Typical stats Notes
Iron 1 300 (-1, -1) [-1, +3] Can be rusted
Mithril 6 240 (-1, -1) [-1, +5]
Adamantium 13 216 (-1, -2) [+0, +7]
Eternium 24 196 (-1, -1) [+0, +9] Immune to corrosion
Truesilver ? 60 [+0, +5] Not smithable

Some item DLs and/or stat modifier distribution taken from Anilatx's research.

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