|Phase dagger ( ( )|
|Item Type||Melee weapon|
Phase daggers are a special type of dagger in ADOM. While they have the same base stats and general vulnerabilities (to rusting, burning etc.) as regular iron daggers, phase daggers ignore the defending monster's PV.
Prior to r71, they instead added the defending monster's PV to their damage, which made them incredibly effective in conjunction with damage multipliers, such as critical hits or blessing versus demons and undead.
The base stats of a phase dagger are (+1, 1d4), though they can be generated with slightly higher or lower to-hit/damage modifiers. Phase daggers appear as gray daggers in their unidentified form.
Phase daggers can be very useful or useless, depending on the situation. They really shine against monsters with huge PV such as greater molochs, eternium golems, and the Ancient Stone Beast. On the other hand, their low damage makes them less useful against monsters with low PV, such as chaos mutants and air elementals.
Another point of consideration is that more powerful weapons can be generated with the 'of penetration' suffix, which may perform a lot better than phase daggers. However, phase daggers can be wished for, unlike affixed generic weapons.
Guaranteed/Common sources[edit source]
Greater Identify information[edit source]
----------------------------- gray dagger---------------------------- The gray dagger is actually an uncursed phase dagger (+1, 1d4). When used in melee combat it grants a +1 bonus to hit and causes 1d4 points of damage. When used as a missile it grants a +0 bonus to hit and causes 1d4 points of damage. It ignores all the protection of your opponents.