Ogre
O
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Location Ogre cave
Random
Monster type Humanoid
Alignment Chaotic
Unique? No
Sees invisible? No
Sees in the dark? No
Magic resistance None
1.1.1 KPL 25

Ogre is a type of monster in ADOM. They are common monsters that can fire rocks and smash doors. They often drop slings when killed. A large amount of ogres can be found in the appropriately named Ogre Cave, and lesser vaults and tension rooms of ogres may also be found.

Special abilities[edit source]

Common stats[edit source]

Level: 1, DV: 10, PV: 5, Hits: 10, Attacks: 1, Damage: 4-14. Speed: 100.
Level: 6, DV: 12, PV: 6, Hits: 40, Attacks: 1, Damage: 5-15. Speed: 100.

Corpse effects[edit source]

Chance to increase Strength by 1. No effect if Strength is at potential, and cannot increase Strength higher than 19.

Monster memory[edit source]

These large humanoids are strong and not very bright. They tend toward patchy hair and vacuous looks, and favor caves and mountainous regions, only occasionally living in a larger settlement with others of their ilk. They are bad-tempered and enjoy plucking appendages off smaller creatures.

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