ADOM Wiki
Advertisement
Nature's Breath ( ( )
Item878
Item Type Melee weapon
Artifact? Yes
Weight 30s
Danger Level Unknown
Material Nonmetallic

The intricate wooden staff "Nature's Breath" is a non-guaranteed two-handed artifact weapon. When zapped, it creates an herb bush at the PC's feet. It slays unlife (constructs) and grants a number of useful intrinsics. It appears as a quarterstaff while unidentified, but its weight and color in ASCII are only shared by staff of smiting.

Desirability[]

Although the staff's base damage is not stellar, it can be somewhat useful. Constructs are a fairly powerful and common monster type, paralysis resistance can be crucial against some monsters, and sometimes the game will not spawn a sufficient amount of herbs naturally.

Guaranteed/Common sources[]

It can be granted as a precrowning gift or a reward for making use of a potion of uselessness, generated in a surge of power or greater vault, or generated as random loot (albeit very rarely).

Greater Identify information[]

-------- blessed intricate wooden staff "Nature's Breath" (+0, 2d18) ...-------

It is an artifact.

When wielded it modifies DV by +4 and PV by +4.
When used in melee combat it grants a +0 bonus to hit and causes 2d18 points of damage.
When used as a missile it grants a +0 bonus to hit and causes 1d4 points of damage.

It is an unlife slayer.
It on average recharges in 62-500 turns (depending on other factors).
It grants resistance to poison.
It grants resistance to sleep attacks.
It grants resistance to paralyzation.
It grants resistance to disease.
Advertisement