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This page contains a list of all the types of missile weapons in ADOM. See missiles for ammo

Slings can be used to fire rocks, all types of sling bullets, potions, lumps of clay, and gems.

Bows can be used to fire all types of arrows.

Hand crossbows can be used to fire black hurthling quarrels and dark elven quarrels. Other types of crossbows can be used to fire all other types of quarrels.

While equipped, iron missile weapons cause 2 points of damage per turn to mist elf PCs. Wearing any type of gauntlets prevents this damage. Iron missile weapons are marked with a gray background in the list below.

Slings[]

Name Weight DL Stats Notes
Sling 3s 1 (+0, +1)
Sling of accuracy 3s 5 (+5, +1) +5 to hit, +2 range
Sling of the long shot 3s 5 (+2, +1) + 7 initial range, doubles missile range bonus (?)
Whirlwind 3s 1 (+12, +12) Artifact; grants fire resistance


Bows[]

Name Weight DL Stats Notes
Short bow 20s 1 (+1, +0)
Short bow of accuracy 20s 5 (+6, +0)
Long bow 30s 1 (+2, +2)
Long bow of accuracy 30s 5 (+8, +2)
Long bow of hunting 30s 12 (+6, +3) Increases corpse generation rate from animals
Sun's Messenger 30s ? (+15, +15) Artifact; undead slayer


Crossbows[]

Name Weight DL Stats Notes
Hand crossbow 30s 3 (+0, +0)
Light crossbow 70s 1 (+2, +0)
Heavy crossbow 140s 1 (+3, +3)
Light crossbow of accuracy 70s 5 (+8, +0)
Heavy crossbow of accuracy 140s 5 (+9, +3)
The Far Slayer 350s ? (+18, +18) Artifact

References[]

Some information taken with permission from Andy Williams' Guidebook.

Some item DLs and/or stat modifier distribution taken from Anilatx's research.

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