Metal boots ([) | |||
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Item Type | Boots | ||
Sprite | ![]() |
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Weight | 120s | 96s | 89s |
Danger Level | 1 | 6 | 11 |
Material | Iron | Mithril | Adamantium |
Sprite | ![]() |
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Weight | 55s | 24s | |
Danger Level | 16 | ? | |
Material | Eternium | Truesilver |
Metal boots are basic boots in ADOM that provide bonus to PV (and possibly a penalty to DV), while not having any special properties.
Desirability[]
They are useful for their PV bonus. Non-iron boots are resistant to fire and thus can be taken into Tower of Eternal Flames without extra protection.
Iron boots add their PV to kick to-hit, and their PV+1 to kick damage.
Since 1 point of PV can be very valuable in the early game, iron boots can be rather valuable. Later on due to weight and potential destruction they should be replaced by better footwear.
Non-iron boots can also be used in item polymorphing in the hope of generating seven league boots.
Guaranteed/Common Sources[]
Generic loot. Eternium boots are dropped by chaos warriors and chaos knights.
Greater Identify information[]
---------------------------- iron boots [-1, +1]-------------------------- When worn they modify DV by -1 and PV by +1. When used in melee combat it grants a +0 bonus to hit and causes 1d4 points of damage. When used as a missile it grants a +0 bonus to hit and causes 1d4 points of damage.
---------------------------- mithril boots [-1, +2]-------------------------- When worn they modify DV by -1 and PV by +2. When used in melee combat it grants a +0 bonus to hit and causes 1d4 points of damage. When used as a missile it grants a +0 bonus to hit and causes 1d4 points of damage.
---------------------------- adamantium boots [+0, +3] -------------------------- When worn they modify DV by +0 and PV by +3. When used in melee combat it grants a +0 bonus to hit and causes 1d4 points of damage. When used as a missile it grants a +0 bonus to hit and causes 1d4 points of damage.
----------------------------eternium boots [+0, +5] -------------------------- When worn they modify DV by +0 and PV by +5. When used in melee combat it grants a +0 bonus to hit and causes 1d4 points of damage. When used as a missile it grants a +0 bonus to hit and causes 1d4 points of damage.
---------------------------- truesilver boots [+0, +2]-------------------------- When worn they modify DV by +0 and PV by +2. When used in melee combat it grants a +0 bonus to hit and causes 1d4 points of damage. When used as a missile it grants a +0 bonus to hit and causes 1d4 points of damage.
Material | Danger Level | Weight | Typical stats | Notes |
Iron | 1 | 120 | [-1, +1] | Add kicking damage |
Mithril | 6 | 98 | [-1, +2] | |
Adamantium | 11 | 89 | [+0, +3] | |
Eternium | 16 | 55 | [+0, +5] | Immune to corrosion |
Truesilver | ? | 24 | [+0, +2] | Not smithable |
Some item DLs and/or stat modifier distribution taken from Anilatx's research.