ADOM Wiki
(Adding Hammerhead, AotME and Death's Blade)
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This page will contain all melee weapons of all types in Adom.
+
This page contains a list of all the types of melee weapons in ADOM.
   
  +
While equipped, [[iron]] melee weapons cause 2 points of damage per turn to [[mist elf]] PCs. Wearing any type of [[gauntlets]] prevents this damage. Iron melee weapons are marked with a gray background in the list below.
Aside from adding 1-handed artifacts, this page is complete.
 
   
  +
==One-handed weapons==
   
  +
===Daggers & Knives===
   
==One-handed weapons==
+
====Common weapons====
  +
{|class="wikitable sortable" border="1" width="100%"
 
  +
!Name
{|class="wikitable sortable" border="1"
 
  +
!width="15%"|Default stats
|Name
 
  +
! data-sort-type="number" | Weight
|Weapon type
 
  +
!data-sort-type="number" |[[Danger Level|DL]]
|Default stats
 
  +
!Notes
|Weight
 
|[[Danger Level|DL]]
 
|Notes
 
 
|-
 
|-
  +
|style="background-color:rgb(192,192,192)"|[[Knife]]
|[[Knife]]
 
|Dagger
 
 
|(+0, 1d3)
 
|(+0, 1d3)
 
|8s
 
|8s
Line 22: Line 21:
 
|
 
|
 
|-
 
|-
  +
|style="background-color:rgb(192,192,192)"|[[Scalpel]]
|[[Scapel]]
 
|Dagger
 
 
|(+2, 1d3+1)
 
|(+2, 1d3+1)
 
|2s
 
|2s
Line 29: Line 27:
 
|
 
|
 
|-
 
|-
|[[Orcish knife]]
+
|[[Mithril scalpel]]
  +
|(+2, 1d3+4)
|Dagger
 
  +
|1s
  +
|?
  +
|Added in v. 1.2.0
  +
|-
  +
|style="background-color:rgb(192,192,192)"|[[Orcish knife]]
 
|(+0, 1d3+2)
 
|(+0, 1d3+2)
 
|10s
 
|10s
Line 36: Line 39:
 
|
 
|
 
|-
 
|-
|[[Dagger]]
+
|style="background-color:rgb(192,192,192)"|[[Dagger]]
|Dagger
 
 
|(+0, 1d4)
 
|(+0, 1d4)
 
|10s
 
|10s
Line 43: Line 45:
 
|
 
|
 
|-
 
|-
|[[Skull dagger]]
+
|style="background-color:rgb(192,192,192)"|[[Skull dagger]]
|Dagger
 
 
|(+0, 1d4+1)
 
|(+0, 1d4+1)
 
|10s
 
|10s
Line 50: Line 51:
 
|
 
|
 
|-
 
|-
|[[Orcish dagger]]
+
|style="background-color:rgb(192,192,192)"|[[Orcish dagger]]
|Dagger
 
 
|(+1, 1d4+2)
 
|(+1, 1d4+2)
 
|10s
 
|10s
Line 57: Line 57:
 
|
 
|
 
|-
 
|-
|[[Knife of endurance]]
+
|style="background-color:rgb(192,192,192)"|[[Knife of endurance]]
|Dagger
 
 
|(+6, 1d3+6)
 
|(+6, 1d3+6)
 
|8s
 
|8s
|?
+
|17
|Adds +4 to [[Toughness]], regenerates 1 hp per turn
+
|Adds +4 to [[Toughness]], grants [[regeneration]]
 
|-
 
|-
|[[Rabbit knife]]
+
|style="background-color:rgb(192,192,192)"|[[Rabbit knife]]
|Dagger
 
 
|(+0, 1d3+4)
 
|(+0, 1d3+4)
 
|8s
 
|8s
 
|3
 
|3
|Slays battle bunnies
+
|Slays ([[Mutated battle bunny|mutated]]) [[Battle bunny|battle bunnies]]
 
|-
 
|-
 
|[[Mithril dagger]]
 
|[[Mithril dagger]]
|Dagger
 
 
|(+0, 1d4+3)
 
|(+0, 1d4+3)
 
|8s
 
|8s
Line 79: Line 76:
 
|-
 
|-
 
|[[Crystal dagger]]
 
|[[Crystal dagger]]
|Dagger
 
 
|(+0, 2d3+4)
 
|(+0, 2d3+4)
 
|25s
 
|25s
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|-
 
|-
 
|[[Adamantium dagger]]
 
|[[Adamantium dagger]]
|Dagger
 
 
|(+0, 1d4+5)
 
|(+0, 1d4+5)
 
|7s
 
|7s
|?
+
|6
 
|
 
|
 
|-
 
|-
 
|[[Eternium dagger]]
 
|[[Eternium dagger]]
|Dagger
 
 
|(+0, 2d4+7)
 
|(+0, 2d4+7)
 
|5s
 
|5s
|?
+
|12
 
|
 
|
 
|-
 
|-
  +
|style="background-color:rgb(192,192,192)"|[[Bloody dagger]]
|[[Orcish dagger_(bloody)]]
 
|Dagger
 
 
|(+3, 2d3+6)
 
|(+3, 2d3+6)
 
|10s
 
|10s
 
|4
 
|4
|Increases your chance of a critical hit
+
|Increases chance of [[critical hit]]s; was incorrectly labeled as ''orcish dagger'' when identified in v. 1.1.1
 
|-
 
|-
|[[Dagger of death]]
+
|style="background-color:rgb(192,192,192)"|[[Dagger of death]]
|Dagger
 
 
|(+1, 5d5+2)
 
|(+1, 5d5+2)
 
|10s
 
|10s
|?
+
|8
 
|
 
|
 
|-
 
|-
|[[Phase dagger]]
+
|style="background-color:rgb(192,192,192)"|[[Phase dagger]]
|Dagger
 
 
|(+0, 1d4)
 
|(+0, 1d4)
 
|5s
 
|5s
|?
+
|10
 
|Bypasses [[PV]]
 
|Bypasses [[PV]]
  +
|}
  +
  +
====Artifacts====
  +
{|class="wikitable sortable" border="1" width="100%"
  +
!Name
  +
!width="20%"|Stats
  +
! data-sort-type="number" | Weight
  +
!data-sort-type="number" |[[Danger Level|DL]]
  +
!Notes
  +
|-
  +
|style="background-color:rgb(192,192,192)"|[[Needle]]
  +
|(+8, 3d4) [+4, +1]
  +
|10s
  +
|N/A
  +
|Receives a bonus of +50 [[to-hit]] and +50 to-damage if [[Two weapon combat (tactic)|dual-wielded]] with Sting
  +
|-
  +
|style="background-color:rgb(192,192,192)"|[[Sting]]
  +
|(+8, 3d4) [+4, +1]
  +
|10s
  +
|N/A
  +
|Receives a bonus of +50 to-hit and +50 to-damage if dual-wielded with Needle
  +
|-
  +
|style="background-color:rgb(192,192,192)"|[[Silence of the Dead]]
  +
|(+6, 4d4+6)
  +
|10s
  +
|?
  +
|Slays [[humanoids]], increases [[dexterity]] by 9, grants poison resistance, Lucky, Fate Smiles, sleep resistance, death ray resistance, water breathing, and see invisible, drinks blood to increase in power, poisons opponents, returns when thrown
  +
|-
  +
|style="background-color:rgb(192,192,192)"|[[Serpent's Bite]]
  +
|(+3, 3d4+3)
  +
|13s
  +
|4
  +
|Slays [[humanoid]]s; has an increased chance to score critical hits against all monsters; grants poison resistance and poisons opponents
  +
|-
  +
|[[Cat's Claw]]
  +
|(+4, 3d3)
  +
|10s
  +
|6
  +
|Adds +8 to Dexterity; slays [[rat]]s, [[giant rat]]s, and [[wererat]]s
  +
|}
  +
  +
===Clubs & Hammers===
  +
====Common weapons====
  +
{|class="wikitable sortable" border="1" width="100%"
  +
!Name
  +
!width="20%"|Default stats
  +
! data-sort-type="number" | Weight
  +
!data-sort-type="number" |DL
  +
!Notes
 
|-
 
|-
 
|[[Club]]
 
|[[Club]]
|Club
 
 
|(+0, 1d6)
 
|(+0, 1d6)
 
|30s
 
|30s
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|-
 
|-
 
|[[Cudgel]]
 
|[[Cudgel]]
|Club
 
 
|(+0, 2d4+1) [-1, +0]
 
|(+0, 2d4+1) [-1, +0]
 
|40s
 
|40s
Line 135: Line 173:
 
|-
 
|-
 
|[[Heavy cudgel]]
 
|[[Heavy cudgel]]
|Club
 
 
|(-1, 2d5+2) [-2, +0]
 
|(-1, 2d5+2) [-2, +0]
 
|70s
 
|70s
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|-
 
|-
 
|[[Stone club]]
 
|[[Stone club]]
|Club
 
 
|(+0, 1d6)
 
|(+0, 1d6)
 
|70s
 
|70s
 
|1
 
|1
  +
|Doesn't corrode in contact with [[acidic skin]]
|Invulnerable to acid
 
 
|-
 
|-
 
|[[Skull club]]
 
|[[Skull club]]
|Club
 
 
|(+0, 1d6+1)
 
|(+0, 1d6+1)
 
|30s
 
|30s
Line 155: Line 190:
 
|
 
|
 
|-
 
|-
|[[Warhammer]]
+
|style="background-color:rgb(192,192,192)"|[[Warhammer]]
|Club
 
 
|(+0, 2d3)
 
|(+0, 2d3)
 
|60s
 
|60s
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|
 
|
 
|-
 
|-
|[[Large hammer]]
+
|style="background-color:rgb(192,192,192)"|[[Large hammer]]
|Club
 
 
|(-1, 1d10+2)
 
|(-1, 1d10+2)
 
|120s
 
|120s
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|-
 
|-
 
|[[Mithril warhammer]]
 
|[[Mithril warhammer]]
|Club
 
 
|(+0. 2d3+3)
 
|(+0. 2d3+3)
 
|48s
 
|48s
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|-
 
|-
 
|[[Adamantium warhammer]]
 
|[[Adamantium warhammer]]
|Club
 
 
|(+0, 2d3+6)
 
|(+0, 2d3+6)
 
|43s
 
|43s
|?
+
|6
 
|
 
|
 
|-
 
|-
 
|[[Eternium warhammer]]
 
|[[Eternium warhammer]]
|Club
 
 
|(+0, 4d3+8)
 
|(+0, 4d3+8)
 
|29s
 
|29s
|?
+
|12
  +
|Dropped by [[Kherab]] and [[Glod]]
|
 
 
|-
 
|-
 
|[[Large mithril hammer]]
 
|[[Large mithril hammer]]
|Club
 
 
|(-1, 1d10+5)
 
|(-1, 1d10+5)
 
|96s
 
|96s
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|-
 
|-
 
|[[Large adamantium hammer]]
 
|[[Large adamantium hammer]]
|Club
 
 
|(-1, 1d10+8)
 
|(-1, 1d10+8)
 
|89s
 
|89s
|?
+
|6
 
|
 
|
 
|-
 
|-
 
|[[Large eternium hammer]]
 
|[[Large eternium hammer]]
|Club
 
 
|(-1, 2d10+10)
 
|(-1, 2d10+10)
 
|55s
 
|55s
|?
+
|18
 
|
 
|
 
|-
 
|-
|[[Mace]]
+
|[[Trollish war club]]
  +
|(+1, 1d8+2) [-1, +0]
|Mace
 
  +
|100s
  +
|2
  +
|Added in v. 1.2.0
  +
|}
  +
  +
====Artifacts====
  +
{|class="wikitable sortable" border="1" width="100%"
  +
!Name
  +
!width="20%"|Stats
  +
! data-sort-type="number" | Weight
  +
!data-sort-type="number" |[[Danger Level|DL]]
  +
!Notes
  +
|-
  +
|[[Skullcrusher]]
  +
|(+12, 3d6+2) [-3, +0]
  +
|120s
  +
|2
  +
|Adds +4 to [[Strength]]; slays humanoids; grants resistance to stunning and confusion
  +
|-
  +
|[[Black Thumb]]
  +
|(+1, 5d3+4) [-2, +0]
  +
|50s
  +
|?
  +
|Adds +3 to Toughness; slays [[plant]]s
  +
|}
  +
  +
===Maces & Flails===
  +
====Common weapons====
  +
{|class="wikitable sortable" border="1" width="100%"
  +
!Name
  +
!width="20%"|Default stats
  +
! data-sort-type="number" | Weight
  +
!data-sort-type="number" |DL
  +
!Notes
  +
|-
  +
|style="background-color:rgb(192,192,192)"|[[Mace]]
 
|(+0, 1d6+1)
 
|(+0, 1d6+1)
 
|100s
 
|100s
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|
 
|
 
|-
 
|-
|[[Heavy mace]]
+
|style="background-color:rgb(192,192,192)"|[[Heavy mace]]
|Mace
 
 
|(+3, 2d5+3) [-2, +0]
 
|(+3, 2d5+3) [-2, +0]
 
|200s
 
|200s
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|
 
|
 
|-
 
|-
  +
|style="background-color:rgb(192,192,192)"|[[Flail]]
|[[Flail]]
 
|Mace
 
 
|(+0, 2d4+2)
 
|(+0, 2d4+2)
 
|150s
 
|150s
Line 232: Line 293:
 
|
 
|
 
|-
 
|-
|[[Morning star]]
+
|style="background-color:rgb(192,192,192)"|[[Morning star]]
|Mace
 
 
|(+1, 2d5+1) [-2, +0]
 
|(+1, 2d5+1) [-2, +0]
 
|175s
 
|175s
|?
+
|5
 
|
 
|
 
|-
 
|-
 
|[[Mithril mace]]
 
|[[Mithril mace]]
|Mace
 
 
|(+0, 1d6+4)
 
|(+0, 1d6+4)
 
|80s
 
|80s
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|-
 
|-
 
|[[Adamantium mace]]
 
|[[Adamantium mace]]
|Mace
 
 
|(+0, 1d6+6)
 
|(+0, 1d6+6)
 
|72s
 
|72s
|?
+
|6
 
|
 
|
 
|-
 
|-
 
|[[Eternium mace]]
 
|[[Eternium mace]]
|Mace
 
 
|(+0, 2d6+8)
 
|(+0, 2d6+8)
 
|55s
 
|55s
|?
+
|15
 
|
 
|
 
|-
 
|-
 
|[[Mace of destruction]]
 
|[[Mace of destruction]]
|Mace
 
 
|(+4, 5d6+6)
 
|(+4, 5d6+6)
 
|120s
 
|120s
|?
+
|11
 
|
 
|
 
|-
 
|-
|[[Mace of disruption]]
+
|style="background-color:rgb(192,192,192)"|[[Mace of disruption]]
|Mace
 
 
|(+2, 2d4+2)
 
|(+2, 2d4+2)
 
|100s
 
|100s
|?
+
|7
  +
|Slays [[undead]]
|Undead slayer
 
 
|-
 
|-
 
|[[Mithril flail]]
 
|[[Mithril flail]]
|Mace
 
 
|(+0, 2d4+5)
 
|(+0, 2d4+5)
 
|120s
 
|120s
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|-
 
|-
 
|[[Adamantium flail]]
 
|[[Adamantium flail]]
|Mace
 
 
|(+0, 2d4+8)
 
|(+0, 2d4+8)
 
|108s
 
|108s
|?
+
|6
 
|
 
|
 
|-
 
|-
 
|[[Eternium flail]]
 
|[[Eternium flail]]
|Mace
 
 
|(+0, 4d4+10)
 
|(+0, 4d4+10)
 
|66s
 
|66s
|?
+
|15
 
|
 
|
  +
|}
  +
  +
====Artifacts====
  +
{|class="wikitable sortable" border="1" width="100%"
  +
!Name
  +
!width="20%"|Stats
  +
! data-sort-type="number" | Weight
  +
!data-sort-type="number" |[[Danger Level|DL]]
  +
!Notes
  +
|-
  +
|style="background-color:rgb(192,192,192)"|[[Big Punch]]
  +
|(+1, 8d5+3) [-6, +0]
  +
|800s
  +
|N/A
  +
|Guaranteed reward for [[Thrundarr's Quests|Thrundarr's final quest]]; grants resistance to stunning
  +
|-
  +
|style="background-color:rgb(192,192,192)"|[[Masher]]
  +
|(+4, 4d5+4) [-2, +0]
  +
|300s
  +
|?
  +
|Increases [[Strength]], drinks blood to increase in power, grants stun resistance, confusion resistance, and see invisible
  +
|-
  +
|style="background-color:rgb(192,192,192)"|[[Michals Transmogrifier]]
  +
|(+6, 4d5+6) [-2, +0]
  +
|300s
  +
|?
  +
|Increses [[Charisma]] by 5, spreads terror, grants resistance to shock, tames [[stone statue]]s
  +
|-
  +
|style="background-color:rgb(192,192,192)"|[[Purifier]]
  +
|(+5, 4d5+5) [-4, +1]
  +
|200s
  +
|?
  +
|Adds +4 to [[Willpower]]; slays [[demon]]s, undead and constructs; grants [[luck]]
  +
|-
  +
|[[Sceptre of Chaos]]
  +
|(+8, 6d6+8) [-8, +0]
  +
|800s
  +
|N/A
  +
|Dropped by [[MaLaKaI]]; adds +8 to [[Mana]] and speed; grants shock and poison resistance; [[Cursed (intrinsic)|curses]] and [[doomed|dooms]]; contains the [[Essence of Chaos and Corruption]]
  +
|}
  +
  +
===Swords===
  +
====Common weapons====
  +
{|class="wikitable sortable" border="1" width="100%"
  +
!Name
  +
!width="20%"|Default stats
  +
! data-sort-type="number" | Weight
  +
!data-sort-type="number" |DL
  +
!Notes
 
|-
 
|-
|[[Short sword]]
+
|style="background-color:rgb(192,192,192)"|[[Short sword]]
|Sword
 
 
|(+0, 1d6)
 
|(+0, 1d6)
 
|30s
 
|30s
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|
 
|
 
|-
 
|-
|[[Long sword]]
+
|Mithril [[short sword]]
  +
|(+0, 1d6+3)
|Sword
 
  +
|24s
|(+0, 1d8)
 
|40s
+
|3
  +
|Added in v. 1.2.0
|1
 
|
 
 
|-
 
|-
  +
|Adamantium [[short sword]]
|[[Broadsword]]
 
  +
|(+0, 1d6+6)
|Sword
 
  +
|22s
|(+0, 1d7+1)
 
|80s
+
|6
  +
|Added in v. 1.2.0
|1
 
|
+
|-
  +
|Eternium [[short sword]]
  +
|(+0, 2d6+7)
  +
|20s
  +
|10
  +
|Added in v. 1.2.0
 
|-
 
|-
  +
|style="background-color:rgb(192,192,192)"|[[Long sword]]
|[[Scimitar]]
 
|Sword
 
 
|(+0, 1d8)
 
|(+0, 1d8)
 
|40s
 
|40s
Line 324: Line 427:
 
|-
 
|-
 
|[[Mithril long sword]]
 
|[[Mithril long sword]]
|Sword
 
 
|(+0, 1d8+3)
 
|(+0, 1d8+3)
 
|32s
 
|32s
Line 331: Line 433:
 
|-
 
|-
 
|[[Adamantium long sword]]
 
|[[Adamantium long sword]]
|Sword
 
 
|(+0, 1d8+5)
 
|(+0, 1d8+5)
 
|28s
 
|28s
|?
+
|6
 
|
 
|
 
|-
 
|-
 
|[[Eternium long sword]]
 
|[[Eternium long sword]]
|Sword
 
 
|(+0, 2d8+7)
 
|(+0, 2d8+7)
 
|20s
 
|20s
|?
+
|15
 
|
 
|
 
|-
 
|-
|[[Sword of sharpness]]
+
|style="background-color:rgb(192,192,192)"|[[Sword of sharpness]]
|Sword
 
 
|(+0, 4d8+6)
 
|(+0, 4d8+6)
 
|35s
 
|35s
|?
+
|9
  +
|
  +
|-
  +
|style="background-color:rgb(192,192,192)"|[[Broadsword]]
  +
|(+0, 1d7+1)
  +
|80s
  +
|1
 
|
 
|
 
|-
 
|-
 
|[[Mithril broadsword]]
 
|[[Mithril broadsword]]
|Sword
 
 
|(+0, 1d7+4)
 
|(+0, 1d7+4)
 
|64s
 
|64s
Line 359: Line 463:
 
|-
 
|-
 
|[[Adamantium broadsword]]
 
|[[Adamantium broadsword]]
|Sword
 
 
|(+0, 1d7+7)
 
|(+0, 1d7+7)
 
|57s
 
|57s
|?
+
|6
 
|
 
|
 
|-
 
|-
 
|[[Eternium broadsword]]
 
|[[Eternium broadsword]]
|Sword
 
 
|(+0, 2d7+9)
 
|(+0, 2d7+9)
 
|38s
 
|38s
|?
+
|12
  +
|
  +
|-
  +
|style="background-color:rgb(192,192,192)"|[[Scimitar]]
  +
|(+0, 1d8)
  +
|40s
  +
|1
 
|
 
|
 
|-
 
|-
 
|[[Mithril scimitar]]
 
|[[Mithril scimitar]]
|Sword
 
 
|(+0, 1d8+3)
 
|(+0, 1d8+3)
 
|32s
 
|32s
Line 380: Line 487:
 
|-
 
|-
 
|[[Adamantium scimitar]]
 
|[[Adamantium scimitar]]
|Sword
 
 
|(+0, 1d8+6)
 
|(+0, 1d8+6)
 
|28s
 
|28s
|?
+
|6
 
|
 
|
 
|-
 
|-
 
|[[Eternium scimitar]]
 
|[[Eternium scimitar]]
|Sword
 
 
|(+0, 2d8+8)
 
|(+0, 2d8+8)
 
|19s
 
|19s
|?
+
|12
 
|
 
|
 
|-
 
|-
  +
|style="background-color:rgb(192,192,192)"|[[Rapier]]
|[[Hand axe]]
 
  +
|(+0, 1d6+1) [+1, +1]
|Axe
 
  +
|30s
  +
|1
  +
|Added in v. 1.2.0
  +
|-
  +
|[[Mithril rapier]]
  +
|(+0, 1d6+4) [+1, +1]
  +
|24s
  +
|3
  +
|Added in v. 1.2.0
  +
|-
  +
|[[Adamantium rapier]]
  +
|(+0, 1d6+7) [+1, +1]
  +
|22s
  +
|6
  +
|Added in v. 1.2.0
  +
|-
  +
|[[Eternium rapier]]
  +
|(+0, 2d6+8) [+1, +1]
  +
|20s
  +
|10
  +
|Added in v. 1.2.0
  +
|-
  +
|style="background-color:rgb(192,192,192)"|[[Sabre]]
  +
|(+0, 1d6+2)
  +
|30s
  +
|1
  +
|Added in v. 1.2.0
  +
|-
  +
|[[Mithril sabre]]
  +
|(+0, 1d6+5)
  +
|24s
  +
|3
  +
|Added in v. 1.2.0
  +
|-
  +
|[[Adamantium sabre]]
  +
|(+0, 1d6+8)
  +
|22s
  +
|6
  +
|Added in v. 1.2.0
  +
|-
  +
|[[Eternium sabre]]
  +
|(+0, 2d6+10)
  +
|20s
  +
|10
  +
|Added in v. 1.2.0
  +
|-
  +
|style="background-color:rgb(192,192,192)"|[[Sabre of swiftness]]
  +
|(+1, 1d6+2)
  +
|30s
  +
|?
  +
|Gives +8 speed, added in v. 1.2.0
  +
|}
  +
====Artifacts====
  +
{|class="wikitable sortable" border="1" width="100%"
  +
!Name
  +
!width="20%"|Stats
  +
! data-sort-type="number" | Weight
  +
!data-sort-type="number" |[[Danger Level|DL]]
  +
!Notes
  +
|-
  +
|style="background-color:rgb(192,192,192)"|[[Eagle's Claw]]
  +
|(+4, 4d9+9) [+2, +0]
  +
|40s
  +
|?
  +
|Slays [[undead]], [[construct]]s, and [[insect]]s, good at scoring critical hits, grants [[levitating]], cold immunity, and confusion resistance
  +
|-
  +
|style="background-color:rgb(192,192,192)"|
  +
[[Hornet's Sting]]
  +
|(+1, 3d6+1) [+1, +1]
  +
|29s
  +
|?
  +
|Grants [[teleportitis]] and teleport control, increases [[speed]], drinks blood to increase in power
  +
|-
  +
|[[Kinslayer]]
  +
|(+3,4d5+3) [+4, +4]
  +
|80s
  +
|?
  +
|Slays humanoids; [[autocursing]]
  +
|-
  +
|style="background-color:rgb(192,192,192)"|[[Trusted One]]
  +
|(+1, 5d3) [+7,+7]
  +
|60s
  +
|?
  +
|Artifact; grants fire, cold, acid and shock resistances; grants resistance to stunning, death rays, paralyzation, petrification and sleep-inducing attacks
  +
|-
  +
|style="background-color:rgb(192,192,192)"|[[Justifier]]
  +
|(+4, 3d5+10) [+6, +2]
  +
|60s
  +
|15
  +
|Slays undead and demons; deals double damage if wielded by a [[Paladin]], half damage for other classes
  +
|-
  +
|[[Sword of Nonnak]]
  +
|(+2, 4d3+2) [+2, +2]
  +
|80s
  +
|N/A
  +
|Adds +5 to [[Willpower]]; grants resistance to cold and death rays
  +
|-
  +
|[[Death's Sting]]
  +
|(+2, 2d5+2) [+3,+3]
  +
|30s
  +
|N/A
  +
|Can be obtained from the [[Arena master]] after winning the 20th fight; adds +7 to speed
  +
|-
  +
|[[Rapier of the needle]]
  +
|(+2, 2d6+10) [+8, +1]
  +
|20s
  +
|N/A
  +
|Added in v. 1.2.0; adds +6 to [[speed]] and Dexterity; has an increased chance to score critical hits against all monsters
  +
|}
  +
  +
===Axes===
  +
====Common weapons====
  +
{|class="wikitable sortable" border="1" width="100%"
  +
!Name
  +
!width="20%"|Default stats
  +
! data-sort-type="number" | Weight
  +
!data-sort-type="number" |DL
  +
!Notes
  +
|-
  +
|style="background-color:rgb(192,192,192)"|[[Hand axe]]
 
|(+0, 1d6)
 
|(+0, 1d6)
 
|50s
 
|50s
Line 400: Line 625:
 
|
 
|
 
|-
 
|-
|[[Hatchet]]
+
|style="background-color:rgb(192,192,192)"|[[Hatchet]]
|Axe
 
 
|(+0, 1d6+1)
 
|(+0, 1d6+1)
 
|50s
 
|50s
|?
+
|5
  +
|Can be used to cut down trees
|
 
 
|-
 
|-
 
|[[Pick axe]]
 
|[[Pick axe]]
|Axe
 
 
|(+0, 1d6+1)
 
|(+0, 1d6+1)
 
|75s
 
|75s
 
|3
 
|3
  +
|Can be used to dig
|
 
 
|-
 
|-
|[[Battle axe]]
+
|style="background-color:rgb(192,192,192)"|[[Battle axe]]
|Axe
 
 
|(+0, 1d6+2)
 
|(+0, 1d6+2)
 
|70s
 
|70s
Line 421: Line 643:
 
|
 
|
 
|-
 
|-
|[[Orcish battle axe]]
+
|style="background-color:rgb(192,192,192)"|[[Orcish battle axe]]
|Axe
 
 
|(-1, 1d7+3)
 
|(-1, 1d7+3)
 
|120s
 
|120s
Line 429: Line 650:
 
|-
 
|-
 
|[[Stone axe]]
 
|[[Stone axe]]
|Axe
 
 
|(+0, 1d7+1)
 
|(+0, 1d7+1)
 
|170s
 
|170s
 
|1
 
|1
  +
|Doesn't corrode in contact with [[acidic skin]]
|Cannot be damaged by acid
 
 
|-
 
|-
|[[Sickle]]
+
|style="background-color:rgb(192,192,192)"|[[Sickle]]
|Axe
 
 
|(+0, 1d4+2)
 
|(+0, 1d4+2)
 
|55s
 
|55s
Line 443: Line 662:
 
|-
 
|-
 
|[[Mithril battle axe]]
 
|[[Mithril battle axe]]
|Axe
 
 
|(+0, 1d6+5)
 
|(+0, 1d6+5)
 
|56s
 
|56s
Line 450: Line 668:
 
|-
 
|-
 
|[[Adamantium battle axe]]
 
|[[Adamantium battle axe]]
|Axe
 
 
|(+0, 1d6+7)
 
|(+0, 1d6+7)
 
|50s
 
|50s
|?
+
|6
 
|
 
|
 
|-
 
|-
 
|[[Eternium battle axe]]
 
|[[Eternium battle axe]]
|Axe
 
 
|(+0, 2d6+9)
 
|(+0, 2d6+9)
 
|35s
 
|35s
|?
+
|15
 
|
 
|
  +
|}
  +
  +
====Artifacts====
  +
{|class="wikitable sortable" border="1" width="100%"
  +
!Name
  +
!width="20%"|Stats
  +
!data-sort-type="number" | Weight
  +
!data-sort-type="number" |[[Danger Level|DL]]
  +
!Notes
  +
|-
  +
|[[Hammerhead]]
  +
|(+2, 2d10+4) [+2, +2]
  +
|90s
  +
|?
  +
|Adds +3 to Toughness; grants resistance to fire and stunning; can be used to dig
  +
|-
  +
|style="background-color:rgb(192,192,192)"|[[Executor]]
  +
|(+2, 5d6+6) [-4, +1]
  +
|90s
  +
|?
  +
|Slays humanoids and demons; adds +3 to Strength and speed; grants resistance to shock, confusion, stunning and sleep-inducing attacks; [[Cursed (intrinsic)|curses]]
  +
|-
  +
|[[Rolf's Companion]]
  +
|(+3, 3d6+6) [+4, +4]
  +
|50s
  +
|N/A
  +
|Granted by the [[dwarven mystic]] to [[lawful]] PCs; adds +3 to [[Toughness]]; grants fire resistance; returns when thrown
  +
|-
  +
|[[Unpick axe]]
  +
|(+3, 3d6+6)
  +
|75s
  +
|N/A
  +
|Adds +10 to Toughness; grants immunity to fire and disease, resistance to poison and confusion; can be used to dig and create walls
  +
|-
  +
|[[Gleaming dwarven rune axe]]
  +
|(+6, 5d8+12) [+7, +7]
  +
|10s
  +
|N/A
  +
|Adds +6 to Toughness; grants fire resistance; returns when thrown
  +
|}
  +
  +
===Whips===
  +
====Common weapons====
  +
{|class="wikitable sortable" border="1" width="100%"
  +
!Name
  +
!width="20%"|Default stats
  +
! data-sort-type="number" | Weight
  +
!data-sort-type="number" |DL
  +
!Notes
 
|-
 
|-
 
|[[Whip]]
 
|[[Whip]]
|Whip
 
 
|(-4, 1d3)
 
|(-4, 1d3)
 
|15s
 
|15s
Line 471: Line 735:
 
|-
 
|-
 
|[[Scourge]]
 
|[[Scourge]]
|Whip
 
 
|(-4, 1d3+3)
 
|(-4, 1d3+3)
 
|25s
 
|25s
Line 478: Line 741:
 
|-
 
|-
 
|[[Whip of the snake]]
 
|[[Whip of the snake]]
|Whip
 
 
|(-2, 5d2+7)
 
|(-2, 5d2+7)
 
|15s
 
|15s
|?
+
|30
|Grants poison resistance, adds +7 to Speed and [[Dexterity]], poisons foes.
+
|Adds +7 to speed and Dexterity; grants poison resistance and poisons foes
 
|-
 
|-
 
|[[Whip of slaughtering]]
 
|[[Whip of slaughtering]]
|Whip
 
 
|(-4, 1d30)
 
|(-4, 1d30)
  +
|15s
  +
|26
  +
|Has an increased chance to score critical hits against all monsters
  +
|}
  +
  +
====Artifacts====
  +
{|class="wikitable sortable" border="1" width="100%"
  +
!Name
  +
!width="20%"|Stats
  +
!data-sort-type="number" | Weight
  +
!data-sort-type="number" |[[Danger Level|DL]]
  +
!Notes
  +
|-
  +
|[[Black whip of extinction]]
  +
|(-4, 2d5)
 
|15s
 
|15s
 
|?
 
|?
  +
|Slays every monster type
|Increased chance of critical hits
 
 
|-
 
|-
|[[Short spear]]
+
|[[Bloody Rose]]
  +
|(+7, 7d3+7) [+4, +0]
|Pole arm
 
  +
|15s
  +
|?
  +
|Good at scoring critical hits, grants resistance to shock and stunning
  +
|-
  +
|[[Whip of the vampire snake]]
  +
|(-2, 5d3+7)
  +
|13s
  +
|?
  +
|Increases [[Dexterity]] and [[speed]] by 7, drinks blood to increase in power, grants poison resistance
  +
|}
  +
  +
===Polearms===
  +
====Common weapons====
  +
{|class="wikitable sortable" border="1" width="100%"
  +
!Name
  +
!width="20%"|Default stats
  +
! data-sort-type="number" | Weight
  +
!data-sort-type="number" |DL
  +
!Notes
  +
|-
  +
|style="background-color:rgb(192,192,192)"|[[Short spear]]
 
|(+1, 1d6)
 
|(+1, 1d6)
 
|40s
 
|40s
Line 498: Line 795:
 
|
 
|
 
|-
 
|-
  +
|style="background-color:rgb(192,192,192)"|[[Spear]]
|[[Spear]]
 
|Pole arm
 
 
|(+1, 1d8)
 
|(+1, 1d8)
 
|50s
 
|50s
Line 505: Line 801:
 
|
 
|
 
|-
 
|-
|[[Orcish spear]]
+
|style="background-color:rgb(192,192,192)"|[[Orcish spear]]
|Pole arm
 
 
|(+1, 1d8+2)
 
|(+1, 1d8+2)
 
|75s
 
|75s
Line 512: Line 807:
 
|
 
|
 
|-
 
|-
|[[Heavy spear]]
+
|style="background-color:rgb(192,192,192)"|[[Heavy spear]]
|Pole arm
 
 
|(-1, 1d8+2)
 
|(-1, 1d8+2)
 
|100s
 
|100s
Line 520: Line 814:
 
|-
 
|-
 
|[[Stone spear]]
 
|[[Stone spear]]
|Pole arm
 
 
|(+0, 1d8)
 
|(+0, 1d8)
 
|120s
 
|120s
 
|1
 
|1
  +
|Doesn't corrode in contact with [[acidic skin]]
|Cannot be damaged by acid
 
 
|-
 
|-
 
|[[Mithril spear]]
 
|[[Mithril spear]]
|Pole arm
 
 
|(+1, 1d8+3)
 
|(+1, 1d8+3)
 
|40s
 
|40s
Line 534: Line 826:
 
|-
 
|-
 
|[[Adamantium spear]]
 
|[[Adamantium spear]]
|Pole arm
 
 
|(+1, 1d8+6)
 
|(+1, 1d8+6)
 
|36s
 
|36s
|?
+
|6
 
|
 
|
 
|-
 
|-
 
|[[Eternium spear]]
 
|[[Eternium spear]]
|Pole arm
 
 
|(+2, 2d8+8)
 
|(+2, 2d8+8)
 
|25s
 
|25s
|?
+
|14
 
|
 
|
|-
+
|}
|[[Sword of Nonnak]]
 
|Sword
 
|(+2, 4d3+2) [+2, +2]
 
|80s
 
|?
 
|Artifact; adds +5 to Willpower
 
|-
 
|[[Big Punch]]
 
|Mace
 
|(+1, 8d5+3) [-6, +0]
 
|800s
 
|?
 
|Artifact
 
|-
 
|[[Rolf's Companion]]
 
|Axe
 
|
 
(+3, 3d6+6)
 
   
  +
====Artifacts====
[+4, +4]
 
  +
{|class="wikitable sortable" border="1" width="100%"
|50s
 
  +
!Name
|?
 
  +
!width="20%"|Stats
|Artifact; adds +3 to Toughness; returns when thrown
 
  +
! data-sort-type="number" | Weight
  +
!data-sort-type="number" |[[Danger Level|DL]]
  +
!Notes
 
|-
 
|-
  +
|style="background-color:rgb(192,192,192)"|[[Bugbiter]]
|[[Death's Sting]]
 
  +
|(+3, 4d7+3) [+1, +1]
|Sword
 
  +
|100s
|(+2, 2d5+2) [+3,+3]
 
|30s
 
 
|?
 
|?
  +
|Adds +3 to Dexterity; grants poison resistance; slays [[insect]]s
|Artifact; +7 to Speed
 
|-
+
|
|[[Needle]]
 
|Dagger
 
|(+8, 3d4) [+4, +1]
 
|10s
 
|?
 
|Artifact; damage greatly increased when partnered with Sting
 
 
|-
 
|-
  +
|style="background-color:rgb(192,192,192)"|[[Scorched Spear]]
|[[Sting]]
 
|Dagger
 
|(+8, 3d4) [+4, +1]
 
|10s
 
|?
 
|Artifact; damage greatly increased when partnered with Needle
 
|-
 
|[[Serpent's Bite]]
 
|Dagger
 
|(+3, 3d4+3)
 
|13s
 
|4
 
|Artifact; increased chance of critical hits; increased damage to humanoids
 
|-
 
|[[Scorched Spear]]
 
|Pole arm
 
 
|(+2, 3d8+1) [+2, +0]
 
|(+2, 3d8+1) [+2, +0]
 
|50s
 
|50s
|?
+
|1
  +
|Grants cold immunity; slays [[plant]]s
|Artifact
 
 
|-
 
|-
  +
|style="background-color:rgb(192,192,192)"|[[Scorpion's Sting]]
|[[Hammerhead]]
 
  +
|(+1, 6d6+1) 
|Axe
 
|
+
|50s
(+2, 2d10+4)
 
 
[+2, +2]
 
|90s
 
|?
 
|Artifact; adds +3 to Toughness
 
|-
 
|[[Purifier]]
 
|Mace
 
|
 
(+5, 4d5+5)
 
 
[-4. +1]
 
|s
 
|?
 
|Artifact; increases Willpower by 4; slays demons, undead and unlife
 
|-
 
|[[Skullcrusher]]
 
|Club
 
|(+12, 3d6+2) [-3, +0]
 
|120s
 
|2
 
|Artifact; slays humanoids
 
|-
 
|[[Executor]]
 
|Axe
 
|
 
(+2, 5d6+6)
 
 
[-4, +1]
 
|90s
 
|?
 
|Artifact; slays humanoids and demons; provides a number of resistances, but also curses.
 
|-
 
|[[Kinslayer]]
 
|Sword
 
|(+0, 1d0)
 
|s
 
|?
 
|Artifact
 
|-
 
|[[Cat's Claw]]
 
|Dagger
 
|(+0, 1d0)
 
|s
 
|?
 
|Artifact
 
|-
 
|[[Trusted One]]
 
|?
 
|(+0, 1d0)
 
|s
 
|?
 
|Artifact
 
|-
 
|[[Black Thumb]]
 
|?
 
|(+0, 1d0)
 
|s
 
|?
 
|Artifact
 
|-
 
|[[Justifier]]
 
|?
 
|(+0, 1d0)
 
|s
 
|?
 
|Artifact
 
|-
 
|[[Bugbiter]]
 
|Pole arm
 
|(+0, 1d0)
 
|s
 
 
|?
 
|?
  +
|Increases [[speed]] by 8, grants Lucky, poison resistance, see invisible, and confusion resistance, poisons opponents
|Artifact
 
 
|}
 
|}
 
   
 
==Two-handed weapons==
 
==Two-handed weapons==
  +
===Polearms===
 
  +
====Common weapons====
 
 
 
{|class="wikitable sortable" border="1"
 
{|class="wikitable sortable" border="1"
|Name
+
!Name
  +
!width="20%"|Default stats
|Weapon type
 
  +
!data-sort-type="number" |Weight
|Default stats
 
  +
!data-sort-type="number" |DL
|Weight
 
  +
!Notes
|[[Danger Level|DL]]
 
|Notes
 
|-
 
|[[Huge iron hammer]]
 
|Club
 
|(-1, 2d9+2) [-3, +0]
 
|200s
 
|3
 
|
 
|-
 
|[[Heavy flail]]
 
|Mace
 
|(+2, 4d4+2) [-3, +0]
 
|200s
 
|3
 
|
 
|-
 
|[[Halberd]]
 
|Pole arm
 
|(+4, 2d7+1) [-2, +0]
 
|100s
 
|3
 
|
 
 
|-
 
|-
|[[Trident]]
+
|style="background-color:rgb(192,192,192)"|[[Trident]]
|Pole arm
 
 
|(+2, 3d5+1)
 
|(+2, 3d5+1)
 
|70s
 
|70s
Line 727: Line 882:
 
|
 
|
 
|-
 
|-
|[[Scythe]]
+
|style="background-color:rgb(192,192,192)"|[[Scythe]]
  +
|(+1, 2d6+1) [-1,+0]
|Pole arm
 
|(+1, 2d6+1) [-1, +0]
 
 
|80s
 
|80s
 
|1
 
|1
  +
|
  +
|-
  +
|style="background-color:rgb(192,192,192)"|[[Halberd]]
  +
|(+4, 2d7+1) [-2,+0]
  +
|100s
  +
|3
 
|
 
|
 
|-
 
|-
 
|[[Mithril halberd]]
 
|[[Mithril halberd]]
  +
|(+7, 2d7+4) [-2,+0]
|Pole arm
 
|(+7, 2d7+4) [-2, +0]
 
 
|80s
 
|80s
 
|6
 
|6
Line 742: Line 901:
 
|-
 
|-
 
|[[Adamantium halberd]]
 
|[[Adamantium halberd]]
  +
|(+9, 2d7+6) [-2,+0]
|Pole arm
 
|(+9, 2d7+6) [-2, +0]
 
 
|70s
 
|70s
|?
+
|9
 
|
 
|
 
|-
 
|-
 
|[[Eternium halberd]]
 
|[[Eternium halberd]]
  +
|(+11, 4d7+8) [-2,+0]
|Pole arm
 
|(+11, 4d7+8) [-2, +0]
 
 
|50s
 
|50s
|?
+
|16
 
|
 
|
 
|-
 
|-
|[[Halberd of defense]]
+
|style="background-color:rgb(192,192,192)"|[[Halberd of defense]]
|Pole arm
 
 
|(+7, 2d7+4) [+18, +0]
 
|(+7, 2d7+4) [+18, +0]
 
|80s
 
|80s
|?
+
|16
 
|
 
|
 
|-
 
|-
  +
|style="background-color:rgb(192,192,192)"|[[Long spear]]
|[[Heavy club]]
 
  +
|(+1, 1d12) [+1,+0]
|Two-handed weapon
 
  +
|100s
|(+1, 1d10+2) [-1, +0]
 
|120s
 
 
|2
 
|2
  +
|Added in v. 1.2.0
|
 
 
|-
 
|-
|[[Heavy skull club]]
+
|[[Mithril long spear]]
  +
|(+1, 1d12+3) [+1, +0]
|Two-handed weapon
 
  +
|75s
|(+1, 1d10+3) [-1, +0]
 
  +
|4
|120s
 
  +
|Added in v. 1.2.0
|2
 
|
 
 
|-
 
|-
|[[Great axe]]
+
|[[Adamantium long spear]]
  +
|(+1, 1d12+5) [+1, +0]
|Two-handed weapon
 
  +
|67s
|(+2, 2d7+3) [-2, +0]
 
  +
|7
|105s
 
  +
|Added in v. 1.2.0
|5
 
|
 
 
|-
 
|-
|[[Two-handed sword]]
+
|[[Eternium long spear]]
  +
|(+1, 2d12+7) [+1, +0]
|Two-handed weapon
 
  +
|50s
|(+3, 3d5+3) [-1, +0]
 
  +
|14
  +
|Added in v. 1.2.0
  +
|}
  +
  +
====Artifacts====
  +
  +
{|class="wikitable sortable" border="1"
  +
!Name
  +
!width="25%"|Stats
  +
!data-sort-type="number" |Weight
  +
!data-sort-type="number" |[[Danger Level|DL]]
  +
!Notes
  +
|-
  +
|[[Moon Sickle]]
  +
|(+6, 10d4+6) [+2, +2]
  +
|70s
  +
|N/A
  +
|Can be found in the [[Caverns of chaos]] below [[Dwarftown]] and before the [[Wall of flames]]; autocursing; corrupts on successful hits
  +
|-
  +
|style="background-color:rgb(192,192,192)"|[[Arak's Guard]]
  +
|(+4, 6d7+1) [-2, +0]
 
|100s
 
|100s
|6
+
|?
  +
|Increases [[Toughness]] 5, drinks blood to increase in power
|
 
 
|-
 
|-
  +
|style="background-color:rgb(192,192,192)"|[[Rune-covered trident]]
|[[Mithril two-handed sword]]
 
  +
|(+6, 3d12+6) [+4, +4]
|Two-handed weapon
 
|(+6, 3d5+6) [-1, +0]
 
 
|80s
 
|80s
|?
+
|N/A
  +
|Received after completing [[Blup's Mom]] quest; adds +12 to [[Dexterity]]; slays demons and undead; returns when thrown; grants cold immunity; grants the ability to breathe in water and see invisible
|
 
 
|-
 
|-
  +
|style="background-color:rgb(192,192,192)"|[[Soaker]]
|[[Adamantium two-handed sword]]
 
  +
|(+9, 3d7) [+3, +0]
|Two-handed weapon
 
  +
|{{hover|100s|10s in 1.1.1}}
|(+12, 3d5+12) [-1, +0]
 
|70s
+
|10
  +
|Slays [[Jelly|jellies]]; grants poison resistance; grants resistance to paralyzation and confusion;
|?
 
|
 
 
|-
 
|-
  +
|[[Wyrmlance]]
|[[Eternium two-handed sword]]
 
  +
|(+15, 4d8+10) [-2, +0]
|Two-handed weapon
 
|(+18, 6d5+18) [-1, +0]
 
 
|50s
 
|50s
|?
+
|16
  +
|Slays [[Dragon (monster type)|dragons]]; grants resistance to stunning
|
 
 
|-
 
|-
  +
|style="background-color:rgb(192,192,192)"|[[Long Sting]]
|[[Two-handed sword of parrying]]
 
  +
|(+4, 7d3) [+4,+0]
|Two-handed weapon
 
|(+3, 3d5+3) [+16, +0]
 
 
|100s
 
|100s
|?
+
|2
  +
|Adds +6 to [[Perception]] and speed; grants resistance to paralyzation
|
 
  +
|-
  +
|style="background-color:rgb(192,192,192)"|[[Trident of the Red Rooster]]
  +
|(+36, 6d12+18) [+12, +12]
  +
|150s
  +
|N/A
  +
|Obtained from [[Khelavaster]] in exchange for the [[crumpled scroll]]; adds +24 to [[Mana]]; slays demons and undead; returns when thrown; grants immunity to fire, cold, shock and acid; grants resistance to death rays; grants the ability to breathe in water and see invisible
  +
|}
  +
===Staves===
  +
====Common weapons====
  +
{|class="wikitable sortable" border="1"
  +
!Name
  +
!width="20%"|Default stats
  +
!data-sort-type="number" |Weight
  +
!data-sort-type="number" |DL
  +
!Notes
 
|-
 
|-
 
|[[Quarterstaff]]
 
|[[Quarterstaff]]
|Staff
 
 
|(+0, 1d10)
 
|(+0, 1d10)
 
|40s
 
|40s
Line 826: Line 1,010:
 
|-
 
|-
 
|[[Skull staff]]
 
|[[Skull staff]]
|Staff
 
 
|(+0, 1d10+1)
 
|(+0, 1d10+1)
 
|40s
 
|40s
Line 832: Line 1,015:
 
|
 
|
 
|-
 
|-
|[[Iron-shod quarterstaff]]
+
|style="background-color:rgb(192,192,192)"|[[Iron-shod quarterstaff]]
|Staff
 
 
|(+1, 1d10+5)
 
|(+1, 1d10+5)
 
|80s
 
|80s
Line 840: Line 1,022:
 
|-
 
|-
 
|[[Mithril-shod quarterstaff]]
 
|[[Mithril-shod quarterstaff]]
|Staff
 
 
|(+0, 1d10+6)
 
|(+0, 1d10+6)
 
|64s
 
|64s
Line 847: Line 1,028:
 
|-
 
|-
 
|[[Adamantium-shod quarterstaff]]
 
|[[Adamantium-shod quarterstaff]]
|Staff
 
 
|(+0, 1d10+8)
 
|(+0, 1d10+8)
 
|57s
 
|57s
|?
+
|10
 
|
 
|
 
|-
 
|-
 
|[[Eternium-shod quarterstaff]]
 
|[[Eternium-shod quarterstaff]]
|Staff
 
 
|(+0, 2d10+10)
 
|(+0, 2d10+10)
 
|40s
 
|40s
|?
+
|16
 
|
 
|
 
|-
 
|-
|[[Quicksilver quarterstaff]]
+
|style="background-color:rgb(192,192,192)"|[[Quicksilver quarterstaff]]
  +
|(+6, 5d3+5) [+3,+0]
|Staff
 
|(+6, 5d3+5) [+3, +0]
 
 
|20s
 
|20s
|?
+
|25
|Adds +20 to speed
+
|Adds +20 to [[speed]]
 
|-
 
|-
 
|[[Staff of power]]
 
|[[Staff of power]]
|Staff
 
 
|(+0, 1d10+2) [+1, +1]
 
|(+0, 1d10+2) [+1, +1]
 
|40s
 
|40s
|?
+
|1
 
|Adds +4 to [[Willpower]]
 
|Adds +4 to [[Willpower]]
 
|-
 
|-
 
|[[Staff of smiting]]
 
|[[Staff of smiting]]
|Staff
 
 
|(+4, 1d37+2)
 
|(+4, 1d37+2)
 
|30s
 
|30s
|?
+
|10
 
|
 
|
 
|-
 
|-
 
|[[Staff of the magi]]
 
|[[Staff of the magi]]
|Staff
 
 
|(+2, 1d10+2) [+3, +3]
 
|(+2, 1d10+2) [+3, +3]
  +
|40s
  +
|10
  +
|Adds +6 to [[Mana]]
  +
|-
  +
|[[Staff of minor volcano summoning]]
  +
|(+0, 1d10)
 
|40s
 
|40s
 
|?
 
|?
  +
|[[Magic staff]], grants fire immunity
|Adds +6 to Mana
 
 
|-
 
|-
|[[Moon sickle]]
+
|[[Staff of strength]]
  +
|(+2, 2d6+2) [+0, +1] {St+3}
|Polearm
 
  +
|50s
|(+6, 10d4+6) [+2, +2]
 
|70s
+
|4
  +
|[[Magic staff]]
|N/A
 
|Artifact
 
 
|-
 
|-
|[[Rune-covered trident]]
+
|[[Staff of learning]]
  +
|(+0, 1d8) {Le+2}
|Polearm
 
  +
|15s
|(+6, 3d12+6) [+4, +4]
 
|80s
+
|?
  +
|[[Magic staff]]
|N/A
 
|Artifact; adds +12 to Dexterity
 
 
|-
 
|-
  +
|style="background-color:rgb(192,192,192)"|[[Staff of willpower]]
|[[Axe of the minotaur emperor]]
 
  +
|(+4, 1d10) {Wi+4}
|Two-handed weapon
 
|
+
|30s
  +
|2
(+12, 3d20+16)
 
  +
|[[Magic staff]]
 
[-6, +4]
 
|1200s
 
|N/A
 
|Artifact; increased chance of critical hits
 
 
|-
 
|-
|[[Sceptre of Chaos]]
+
|[[Staff of dexterity]]
  +
|(+2, 2d5) [+3, +0] {Dx+3}
  +
|20s
  +
|2
  +
|[[Magic staff]]
  +
|-
  +
|[[Staff of toughness]]
  +
|(+0, 2d7) [+0, +3] {To+4}
  +
|60s
 
|?
 
|?
  +
|[[Magic staff]], grants disease resistance
|(+8, 6d6+8) [-8, +0]
 
|800s
 
|N/A
 
|Artifact; essential for [[OCG]] endings
 
 
|-
 
|-
|[[Trident of the Red Rooster]]
+
|[[Staff of charisma]]
  +
|(+0, 1d10) {Ch+4}
|Polearm
 
  +
|35s
|(+36, 6d12+18) [+12, +12]
 
  +
|1
|150s
 
  +
|[[Magic staff]]
|N/A
 
|Artifact; essential for [[Ultra Ending]]s
 
 
|-
 
|-
|[[Soaker]]
+
|[[Staff of beauty]]
  +
|(+0, 1d10) {Ap+6}
|Pole arm
 
|(+9, 3d7) [+3, 0]
 
 
|10s
 
|10s
|?
+
|1
  +
|[[Magic staff]]
|Artifact; slays jellies
 
 
|-
 
|-
|[[Wyrmlance]]
+
|[[Staff of perception]]
  +
|(+2, 1d10) {Pe+3}
|Polearm
 
  +
|40s
|(+15, 4d8+10) [-2, +0]
 
|50s
 
 
|?
 
|?
  +
|[[Magic staff]]
|Artifact
 
 
|-
 
|-
|[[Hammer of the gods]]
+
|[[Staff of mana]]
|Club/Hammer
 
 
|
 
|
(+1, 7d6+8)
+
(+1, 1d10+2) [+1, +0] {Ma+4}
  +
|40s
 
  +
|1
[-6, 0]
 
  +
|[[Magic staff]]
|400s
 
  +
|-
  +
|[[Staff of the thunderclap]]
  +
|(+4, 1d12+2)
  +
|40s
  +
|1
  +
|[[Magic staff]]
  +
|-
  +
|[[Staff of sensing traps]]
  +
|(+0, 1d10) [+1, +0]
  +
|39s
  +
|1
  +
|[[Magic staff]]
  +
|-
  +
|[[Staff of unearthing secrets]]
  +
|(+0, 1d10) {Pe+1}
  +
|39s
  +
|2
  +
|[[Magic staff]], improves your searching capabilities
  +
|-
  +
|[[Staff of the swirling mind]]
  +
|(-2, 1d10) [+2, +0] {Wi-1}
  +
|42s
  +
|2
  +
|[[Magic staff]], grants confusion resistance
  +
|-
  +
|[[Staff of rejuvenation]]
  +
|(+0, 1d10)
  +
|37s
 
|?
 
|?
  +
|[[Magic staff]]
|Artifact; provides shock immunity
 
 
|-
 
|-
|[[Long Sting]]
+
|[[Staff of hair loss]]
  +
|(+0, 1d10)
  +
|40s
  +
|1
  +
|[[Magic staff]]
  +
|-
  +
|[[Staff of the earthshaker]]
  +
|(+0, 3d6)
  +
|60s
 
|?
 
|?
  +
|[[Magic staff]]
|(+4, 7d3) [+4, +0]
 
|100s
 
|2
 
|Artifact; adds +6 to Perception and speed
 
 
|-
 
|-
|[[Staff of the Archmagi]]
+
|[[Staff of corruption dissemination]]
  +
|(+0, 1d10)
|Staff
 
  +
|40s
|(+5, 5d2+2) [+9, +0]
 
  +
|1
  +
|[[Magic staff]]
  +
|-
  +
|[[Staff of dampening]]
  +
|(+0, 1d10)
  +
|40s
  +
|1
  +
|[[Magic staff]]
  +
|-
  +
|[[Staff of recovery]]
  +
|(+0, 1d10)
 
|40s
 
|40s
 
|?
 
|?
  +
|[[Magic staff]]
|Artifact; adds +10 to Mana
 
 
|-
 
|-
|[[Death's Blade]]
+
|[[Staff of nourishment]]
  +
|(+0, 1d10)
|Two-handed weapon
 
  +
|40s
|(+6, 6d8+6) [+4, 0]
 
  +
|1
|400s
 
  +
|[[Magic staff]]
  +
|-
  +
|[[Staff of pain]]
  +
|(+0, 1d10)
  +
|40s
  +
|1
  +
|[[Magic staff]]
  +
|-
  +
|[[Staff of undead slaying]]
  +
|(+0, 1d10)
  +
|40s
  +
|1
  +
|[[Magic staff]], slays undead
  +
|-
  +
|[[Staff of mundane insights]]
  +
|(+0, 1d10)
  +
|40s
 
|?
 
|?
  +
|[[Magic staff]]
|Artifact; provides resistance to death rays
 
 
|-
 
|-
  +
|[[Staff of magical insights]]
|[[Grod]]
 
  +
|(+0, 1d10)
  +
|40s
 
|?
 
|?
  +
|[[Magic staff]]
|
 
|s
+
|-
  +
|[[Staff of prayers]]
  +
|(+0, 1d10)
  +
|40s
 
|?
 
|?
  +
|[[Magic staff]]
|Artifact
 
 
|-
 
|-
  +
|[[Staff of regeneration]]
|[[Vanquisher]]
 
  +
|(+0, 1d10)
  +
|40s
 
|?
 
|?
  +
|[[Magic staff]], grants regeneration
  +
|-
  +
|[[Staff of purification]]
  +
|(+0, 1d10)
  +
|40s
  +
|1
  +
|[[Magic staff]]
  +
|-
  +
|[[Staff of parting water]]
  +
|(+0, 1d10)
  +
|40s
  +
|1
  +
|[[Magic staff]]
  +
|-
  +
|[[Staff of levitation]]
  +
|(+0, 1d10)
  +
|40s
  +
|?
  +
|[[Magic staff]]
  +
|}
  +
  +
====Artifacts====
  +
{|class="wikitable sortable" border="1"
  +
!Name
  +
!width="20%"|Stats
  +
!data-sort-type="number" |Weight
  +
!data-sort-type="number" |[[Danger Level|DL]]
  +
!Notes
  +
|-
  +
|[[Kalmius' Shield]]
 
|
 
|
  +
(+0, 2d15+10)<br />[+15, +0]
|s
 
  +
|40s
 
|?
 
|?
  +
|Adds +5 to [[Willpower]]; improves power point regeneration; grants resistance to death rays and paralyzation
|Artifact
 
 
|-
 
|-
|[[Staff of the Wanderer]]
+
|[[Nature's Breath]]
  +
|(+0, 2d18) [+4, +4]
  +
|30s
 
|?
 
|?
  +
|Slays [[construct|contructs]], can be zapped to create an herb bush, grants resistance to poison, sleep, paralysis, and disease
|
 
|s
+
|-
  +
|[[Staff of the archmagi]]
  +
|(+5, 5d2+2) [+9, +0]
  +
|40s
 
|?
 
|?
  +
|Adds +10 to [[Mana]]; grants acid resistance; grants resistance to confusion and sleep-inducing attacks
|Artifact
 
  +
|-
  +
|[[Staff of the Wanderer]]
  +
|(+2, 3d8+2) [+6, +3]
  +
|40s
  +
|25
  +
|Adds +6 to [[Toughness]]; grants shock immunity; grants fire resistance; grants resistance to sleep-inducing attacks
  +
|-
  +
|[[Staff of wonder]]
  +
|(+0, 3d3+3) {+4, +0]
  +
|40s
  +
|?
  +
|Contains the [[essence of Chaos and Corruption]], increases [[Mana]] by 4, grants random spell knowledge when zapped, improves PP regeneration, grants Lucky, Fate Smiles, and confusion resistance
  +
|-
  +
|[[Staff of Creation]]
  +
|(+4, 4d6+4) [+9, +1]
  +
|20s
  +
|N/A
  +
|Added in v. 1.2.0; adds +16 to [[Willpower]]; grants fire immunity; grants cold and shock resistance; grants resistance to death rays and confusion
 
|}
 
|}
   
  +
===Weapons of specific types===
==See also==
 
  +
====Common weapons====
  +
{|class="wikitable sortable" border="1"
  +
!Name
  +
!width="20%"|Default stats
  +
!data-sort-type="number" |Weight
  +
!data-sort-type="number" |DL
  +
!Notes
  +
|-
  +
|style="background-color:rgb(192,192,192)"|[[Huge iron hammer]]
  +
|(-1, 2d9+2) [-3,+0]
  +
|200s
  +
|3
  +
|Weapon of ''Clubs & Hammers'' group, as of r65 moved to proper two-handed weapons.
  +
|-
  +
|style="background-color:rgb(192,192,192)"|[[Heavy flail]]
  +
|(+2, 4d4+2) [-3,+0]
  +
|200s
  +
|3
  +
|Weapon of ''Maces & Flails'' group
  +
|}
   
  +
====Artifacts====
[[Missile weapons]]
 
  +
{|class="wikitable sortable" border="1"
  +
!Name
  +
!width="20%"|Stats
  +
!data-sort-type="number" |Weight
  +
!data-sort-type="number" |[[Danger Level|DL]]
  +
!Notes
  +
|-
  +
|style="background-color:rgb(192,192,192)"|[[Hammer of the gods]]
  +
|(+1, 7d6+8) [-6, 0]
  +
|400s
  +
|15
  +
|Weapon of ''Clubs & Hammers'' group; grants shock immunity; returns when thrown
  +
|}
   
  +
===Pure two-handed weapons===
  +
Weapons of this type receive bonuses and level up ''Two-handed weapons'' skill. They also receive additional bonus damage from [[Strength]].
  +
====Common weapons====
  +
{|class="wikitable sortable" border="1"
  +
!Name
  +
!width="20%"|Default stats
  +
!data-sort-type="number" |Weight
  +
!data-sort-type="number" |DL
  +
!Notes
  +
|-
  +
|[[Heavy club]]
  +
|(+1, 1d10+2) [-1,+0]
  +
|120s
  +
|2
  +
|
  +
|-
  +
|[[Heavy skull club]]
  +
|(+1, 1d10+3) [-1,+0]
  +
|120s
  +
|2
  +
|
  +
|-
  +
|style="background-color:rgb(192,192,192)"|[[Great axe]]
  +
|(+2, 2d7+3) [-2,+0]
  +
|105s
  +
|5
  +
|
  +
|-
  +
|style="background-color:rgb(192,192,192)"|[[Two-handed sword]]
  +
|(+3, 3d5+3) [-1,+0]
  +
|100s
  +
|6
  +
|
  +
|-
  +
|[[Mithril two-handed sword]]
  +
|(+6, 3d5+6) [-1,+0]
  +
|80s
  +
|11
  +
|
  +
|-
  +
|[[Adamantium two-handed sword]]
  +
|(+12, 3d5+12) [-1, +0]
  +
|70s
  +
|16
  +
|
  +
|-
  +
|[[Eternium two-handed sword]]
  +
|(+18, 6d5+18) [-1, +0]
  +
|50s
  +
|21
  +
|
  +
|-
  +
|style="background-color:rgb(192,192,192)"|[[Two-handed sword of parrying]]
  +
|(+3, 3d5+3) [+16, +0]
  +
|100s
  +
|12
  +
|
  +
|}
   
  +
====Artifacts====
  +
{|class="wikitable sortable" border="1"
  +
!Name
  +
!width="25%"|Stats
  +
!data-sort-type="number" |Weight
  +
!data-sort-type="number" |[[Danger Level|DL]]
  +
!Notes
  +
|-
  +
|[[Death's Blade]]
  +
|(+6, 6d8+6) [+4,+0]
  +
|400s
  +
|?
  +
|Grants resistance to death rays
  +
|-
  +
|style="background-color:rgb(192,192,192)"|[[Grod]]
  +
|(+16, 5d10+5) [-8, +0]
  +
|220s
  +
|?
  +
|Slays [[demon]]s and [[giant]]s; has an increased chance to score critical hits against all monsters; grants fire immunity; grants resistance to stunning
  +
|-
  +
|[[Vanquisher]]
  +
|(+3, 6d5+3) [-3, +0]
  +
|300s
  +
|?
  +
|Slays all [[Monster Type|monster types]] except [[animal]], [[insect]], and [[plant]]
  +
|-
  +
|style="background-color:rgb(192,192,192)"|[[Axe of the minotaur emperor]]
  +
|(+12, 4d20+16) [-6, +4]
  +
|1200s
  +
|N/A
  +
|Dropped by the [[minotaur emperor]]; grants resistance to confusion; grants the ability to see invisible; has an increased chance to score critical hits againstl all monsters
  +
|-
  +
|style="background-color:rgb(192,192,192)"|[[Headman's Hand]]
  +
|(+6, 4d7+6) [-2, +0]
  +
|105s
  +
|?
  +
|Good at scoring critical hits, drinks blood to increase in power, grants resistance to death rays and immunity to cold
  +
|-
  +
|style="background-color:rgb(192,192,192)"|[[Lead great axe]]
  +
|(+4, 3d12+8) [-4, +0]
  +
|900s
  +
|?
  +
|Slays [[plant]]s, good at scoring critical hits, poisons opponents
  +
|-
  +
|[[Judge & Jury]]
  +
|(-6, 4d9+12)
  +
|400s
  +
|?
  +
|Increases [[Dexterity]] by 4, drinks blood to increase in power, grants death ray resistance, shock resistance, and see invisible
  +
|-
  +
|[[Foeslammer]]
  +
|(+12, 6d8+6) [-4, +0]
  +
|400s
  +
|N/A
  +
|Added in v. 1.2.0; slays humanoids and plants; has an increased chance to score critical hits against all monsters; grants resistance to death rays; spreads terror
  +
|}
   
  +
{{FromGB}}
   
  +
{{AnilatxDL}}
  +
==See also==
   
  +
[[Missile weapons]]
{{FromGB}}
 
 
[[Category:Items]]
 
[[Category:Items]]
 
[[Category:Tables]]
 
[[Category:Tables]]

Revision as of 02:49, 11 November 2019

This page contains a list of all the types of melee weapons in ADOM.

While equipped, iron melee weapons cause 2 points of damage per turn to mist elf PCs. Wearing any type of gauntlets prevents this damage. Iron melee weapons are marked with a gray background in the list below.

One-handed weapons

Daggers & Knives

Common weapons

Name Default stats Weight DL Notes
Knife (+0, 1d3) 8s 1
Scalpel (+2, 1d3+1) 2s 1
Mithril scalpel (+2, 1d3+4) 1s ? Added in v. 1.2.0
Orcish knife (+0, 1d3+2) 10s 1
Dagger (+0, 1d4) 10s 1
Skull dagger (+0, 1d4+1) 10s 1
Orcish dagger (+1, 1d4+2) 10s 1
Knife of endurance (+6, 1d3+6) 8s 17 Adds +4 to Toughness, grants regeneration
Rabbit knife (+0, 1d3+4) 8s 3 Slays (mutated) battle bunnies
Mithril dagger (+0, 1d4+3) 8s 3
Crystal dagger (+0, 2d3+4) 25s 1
Adamantium dagger (+0, 1d4+5) 7s 6
Eternium dagger (+0, 2d4+7) 5s 12
Bloody dagger (+3, 2d3+6) 10s 4 Increases chance of critical hits; was incorrectly labeled as orcish dagger when identified in v. 1.1.1
Dagger of death (+1, 5d5+2) 10s 8
Phase dagger (+0, 1d4) 5s 10 Bypasses PV

Artifacts

Name Stats Weight DL Notes
Needle (+8, 3d4) [+4, +1] 10s N/A Receives a bonus of +50 to-hit and +50 to-damage if dual-wielded with Sting
Sting (+8, 3d4) [+4, +1] 10s N/A Receives a bonus of +50 to-hit and +50 to-damage if dual-wielded with Needle
Silence of the Dead (+6, 4d4+6) 10s ? Slays humanoids, increases dexterity by 9, grants poison resistance, Lucky, Fate Smiles, sleep resistance, death ray resistance, water breathing, and see invisible, drinks blood to increase in power, poisons opponents, returns when thrown
Serpent's Bite (+3, 3d4+3) 13s 4 Slays humanoids; has an increased chance to score critical hits against all monsters; grants poison resistance and poisons opponents
Cat's Claw (+4, 3d3) 10s 6 Adds +8 to Dexterity; slays rats, giant rats, and wererats

Clubs & Hammers

Common weapons

Name Default stats Weight DL Notes
Club (+0, 1d6) 30s 1
Cudgel (+0, 2d4+1) [-1, +0] 40s 3
Heavy cudgel (-1, 2d5+2) [-2, +0] 70s 3
Stone club (+0, 1d6) 70s 1 Doesn't corrode in contact with acidic skin
Skull club (+0, 1d6+1) 30s 1
Warhammer (+0, 2d3) 60s 1
Large hammer (-1, 1d10+2) 120s 1
Mithril warhammer (+0. 2d3+3) 48s 3
Adamantium warhammer (+0, 2d3+6) 43s 6
Eternium warhammer (+0, 4d3+8) 29s 12 Dropped by Kherab and Glod
Large mithril hammer (-1, 1d10+5) 96s 3
Large adamantium hammer (-1, 1d10+8) 89s 6
Large eternium hammer (-1, 2d10+10) 55s 18
Trollish war club (+1, 1d8+2) [-1, +0] 100s 2 Added in v. 1.2.0

Artifacts

Name Stats Weight DL Notes
Skullcrusher (+12, 3d6+2) [-3, +0] 120s 2 Adds +4 to Strength; slays humanoids; grants resistance to stunning and confusion
Black Thumb (+1, 5d3+4) [-2, +0] 50s ? Adds +3 to Toughness; slays plants

Maces & Flails

Common weapons

Name Default stats Weight DL Notes
Mace (+0, 1d6+1) 100s 1
Heavy mace (+3, 2d5+3) [-2, +0] 200s 3
Flail (+0, 2d4+2) 150s 1
Morning star (+1, 2d5+1) [-2, +0] 175s 5
Mithril mace (+0, 1d6+4) 80s 3
Adamantium mace (+0, 1d6+6) 72s 6
Eternium mace (+0, 2d6+8) 55s 15
Mace of destruction (+4, 5d6+6) 120s 11
Mace of disruption (+2, 2d4+2) 100s 7 Slays undead
Mithril flail (+0, 2d4+5) 120s 3
Adamantium flail (+0, 2d4+8) 108s 6
Eternium flail (+0, 4d4+10) 66s 15

Artifacts

Name Stats Weight DL Notes
Big Punch (+1, 8d5+3) [-6, +0] 800s N/A Guaranteed reward for Thrundarr's final quest; grants resistance to stunning
Masher (+4, 4d5+4) [-2, +0] 300s ? Increases Strength, drinks blood to increase in power, grants stun resistance, confusion resistance, and see invisible
Michals Transmogrifier (+6, 4d5+6) [-2, +0] 300s ? Increses Charisma by 5, spreads terror, grants resistance to shock, tames stone statues
Purifier (+5, 4d5+5) [-4, +1] 200s ? Adds +4 to Willpower; slays demons, undead and constructs; grants luck
Sceptre of Chaos (+8, 6d6+8) [-8, +0] 800s N/A Dropped by MaLaKaI; adds +8 to Mana and speed; grants shock and poison resistance; curses and dooms; contains the Essence of Chaos and Corruption

Swords

Common weapons

Name Default stats Weight DL Notes
Short sword (+0, 1d6) 30s 1
Mithril short sword (+0, 1d6+3) 24s 3 Added in v. 1.2.0
Adamantium short sword (+0, 1d6+6) 22s 6 Added in v. 1.2.0
Eternium short sword (+0, 2d6+7) 20s 10 Added in v. 1.2.0
Long sword (+0, 1d8) 40s 1
Mithril long sword (+0, 1d8+3) 32s 3
Adamantium long sword (+0, 1d8+5) 28s 6
Eternium long sword (+0, 2d8+7) 20s 15
Sword of sharpness (+0, 4d8+6) 35s 9
Broadsword (+0, 1d7+1) 80s 1
Mithril broadsword (+0, 1d7+4) 64s 3
Adamantium broadsword (+0, 1d7+7) 57s 6
Eternium broadsword (+0, 2d7+9) 38s 12
Scimitar (+0, 1d8) 40s 1
Mithril scimitar (+0, 1d8+3) 32s 3
Adamantium scimitar (+0, 1d8+6) 28s 6
Eternium scimitar (+0, 2d8+8) 19s 12
Rapier (+0, 1d6+1) [+1, +1] 30s 1 Added in v. 1.2.0
Mithril rapier (+0, 1d6+4) [+1, +1] 24s 3 Added in v. 1.2.0
Adamantium rapier (+0, 1d6+7) [+1, +1] 22s 6 Added in v. 1.2.0
Eternium rapier (+0, 2d6+8) [+1, +1] 20s 10 Added in v. 1.2.0
Sabre (+0, 1d6+2) 30s 1 Added in v. 1.2.0
Mithril sabre (+0, 1d6+5) 24s 3 Added in v. 1.2.0
Adamantium sabre (+0, 1d6+8) 22s 6 Added in v. 1.2.0
Eternium sabre (+0, 2d6+10) 20s 10 Added in v. 1.2.0
Sabre of swiftness (+1, 1d6+2) 30s ? Gives +8 speed, added in v. 1.2.0

Artifacts

Name Stats Weight DL Notes
Eagle's Claw (+4, 4d9+9) [+2, +0] 40s ? Slays undeadconstructs, and insects, good at scoring critical hits, grants levitating, cold immunity, and confusion resistance

Hornet's Sting

(+1, 3d6+1) [+1, +1] 29s ? Grants teleportitis and teleport control, increases speed, drinks blood to increase in power
Kinslayer (+3,4d5+3) [+4, +4] 80s ? Slays humanoids; autocursing
Trusted One (+1, 5d3) [+7,+7] 60s ? Artifact; grants fire, cold, acid and shock resistances; grants resistance to stunning, death rays, paralyzation, petrification and sleep-inducing attacks
Justifier (+4, 3d5+10) [+6, +2] 60s 15 Slays undead and demons; deals double damage if wielded by a Paladin, half damage for other classes
Sword of Nonnak (+2, 4d3+2) [+2, +2] 80s N/A Adds +5 to Willpower; grants resistance to cold and death rays
Death's Sting (+2, 2d5+2) [+3,+3] 30s N/A Can be obtained from the Arena master after winning the 20th fight; adds +7 to speed
Rapier of the needle (+2, 2d6+10) [+8, +1] 20s N/A Added in v. 1.2.0; adds +6 to speed and Dexterity; has an increased chance to score critical hits against all monsters

Axes

Common weapons

Name Default stats Weight DL Notes
Hand axe (+0, 1d6) 50s 1
Hatchet (+0, 1d6+1) 50s 5 Can be used to cut down trees
Pick axe (+0, 1d6+1) 75s 3 Can be used to dig
Battle axe (+0, 1d6+2) 70s 1
Orcish battle axe (-1, 1d7+3) 120s 1
Stone axe (+0, 1d7+1) 170s 1 Doesn't corrode in contact with acidic skin
Sickle (+0, 1d4+2) 55s 1
Mithril battle axe (+0, 1d6+5) 56s 3
Adamantium battle axe (+0, 1d6+7) 50s 6
Eternium battle axe (+0, 2d6+9) 35s 15

Artifacts

Name Stats Weight DL Notes
Hammerhead (+2, 2d10+4) [+2, +2] 90s ? Adds +3 to Toughness; grants resistance to fire and stunning; can be used to dig
Executor (+2, 5d6+6) [-4, +1] 90s ? Slays humanoids and demons; adds +3 to Strength and speed; grants resistance to shock, confusion, stunning and sleep-inducing attacks; curses
Rolf's Companion (+3, 3d6+6) [+4, +4] 50s N/A Granted by the dwarven mystic to lawful PCs; adds +3 to Toughness; grants fire resistance; returns when thrown
Unpick axe (+3, 3d6+6) 75s N/A Adds +10 to Toughness; grants immunity to fire and disease, resistance to poison and confusion; can be used to dig and create walls
Gleaming dwarven rune axe (+6, 5d8+12) [+7, +7] 10s N/A Adds +6 to Toughness; grants fire resistance; returns when thrown

Whips

Common weapons

Name Default stats Weight DL Notes
Whip (-4, 1d3) 15s 1
Scourge (-4, 1d3+3) 25s 1
Whip of the snake (-2, 5d2+7) 15s 30 Adds +7 to speed and Dexterity; grants poison resistance and poisons foes
Whip of slaughtering (-4, 1d30) 15s 26 Has an increased chance to score critical hits against all monsters

Artifacts

Name Stats Weight DL Notes
Black whip of extinction (-4, 2d5) 15s ? Slays every monster type
Bloody Rose (+7, 7d3+7) [+4, +0] 15s ? Good at scoring critical hits, grants resistance to shock and stunning
Whip of the vampire snake (-2, 5d3+7) 13s ? Increases Dexterity and speed by 7, drinks blood to increase in power, grants poison resistance

Polearms

Common weapons

Name Default stats Weight DL Notes
Short spear (+1, 1d6) 40s 1
Spear (+1, 1d8) 50s 1
Orcish spear (+1, 1d8+2) 75s 1
Heavy spear (-1, 1d8+2) 100s 1
Stone spear (+0, 1d8) 120s 1 Doesn't corrode in contact with acidic skin
Mithril spear (+1, 1d8+3) 40s 3
Adamantium spear (+1, 1d8+6) 36s 6
Eternium spear (+2, 2d8+8) 25s 14

Artifacts

Name Stats Weight DL Notes
Bugbiter (+3, 4d7+3) [+1, +1] 100s ? Adds +3 to Dexterity; grants poison resistance; slays insects
Scorched Spear (+2, 3d8+1) [+2, +0] 50s 1 Grants cold immunity; slays plants
Scorpion's Sting (+1, 6d6+1)  50s ? Increases speed by 8, grants Lucky, poison resistance, see invisible, and confusion resistance, poisons opponents

Two-handed weapons

Polearms

Common weapons

Name Default stats Weight DL Notes
Trident (+2, 3d5+1) 70s 8
Scythe (+1, 2d6+1) [-1,+0] 80s 1
Halberd (+4, 2d7+1) [-2,+0] 100s 3
Mithril halberd (+7, 2d7+4) [-2,+0] 80s 6
Adamantium halberd (+9, 2d7+6) [-2,+0] 70s 9
Eternium halberd (+11, 4d7+8) [-2,+0] 50s 16
Halberd of defense (+7, 2d7+4) [+18, +0] 80s 16
Long spear (+1, 1d12) [+1,+0] 100s 2 Added in v. 1.2.0
Mithril long spear (+1, 1d12+3) [+1, +0] 75s 4 Added in v. 1.2.0
Adamantium long spear (+1, 1d12+5) [+1, +0] 67s 7 Added in v. 1.2.0
Eternium long spear (+1, 2d12+7) [+1, +0] 50s 14 Added in v. 1.2.0

Artifacts

Name Stats Weight DL Notes
Moon Sickle (+6, 10d4+6) [+2, +2] 70s N/A Can be found in the Caverns of chaos below Dwarftown and before the Wall of flames; autocursing; corrupts on successful hits
Arak's Guard (+4, 6d7+1) [-2, +0] 100s ? Increases Toughness 5, drinks blood to increase in power
Rune-covered trident (+6, 3d12+6) [+4, +4] 80s N/A Received after completing Blup's Mom quest; adds +12 to Dexterity; slays demons and undead; returns when thrown; grants cold immunity; grants the ability to breathe in water and see invisible
Soaker (+9, 3d7) [+3, +0] 100s 10 Slays jellies; grants poison resistance; grants resistance to paralyzation and confusion;
Wyrmlance (+15, 4d8+10) [-2, +0] 50s 16 Slays dragons; grants resistance to stunning
Long Sting (+4, 7d3) [+4,+0] 100s 2 Adds +6 to Perception and speed; grants resistance to paralyzation
Trident of the Red Rooster (+36, 6d12+18) [+12, +12] 150s N/A Obtained from Khelavaster in exchange for the crumpled scroll; adds +24 to Mana; slays demons and undead; returns when thrown; grants immunity to fire, cold, shock and acid; grants resistance to death rays; grants the ability to breathe in water and see invisible

Staves

Common weapons

Name Default stats Weight DL Notes
Quarterstaff (+0, 1d10) 40s 1
Skull staff (+0, 1d10+1) 40s 1
Iron-shod quarterstaff (+1, 1d10+5) 80s 3
Mithril-shod quarterstaff (+0, 1d10+6) 64s 6
Adamantium-shod quarterstaff (+0, 1d10+8) 57s 10
Eternium-shod quarterstaff (+0, 2d10+10) 40s 16
Quicksilver quarterstaff (+6, 5d3+5) [+3,+0] 20s 25 Adds +20 to speed
Staff of power (+0, 1d10+2) [+1, +1] 40s 1 Adds +4 to Willpower
Staff of smiting (+4, 1d37+2) 30s 10
Staff of the magi (+2, 1d10+2) [+3, +3] 40s 10 Adds +6 to Mana
Staff of minor volcano summoning (+0, 1d10) 40s ? Magic staff, grants fire immunity
Staff of strength (+2, 2d6+2) [+0, +1] {St+3} 50s 4 Magic staff
Staff of learning (+0, 1d8) {Le+2} 15s ? Magic staff
Staff of willpower (+4, 1d10) {Wi+4} 30s 2 Magic staff
Staff of dexterity (+2, 2d5) [+3, +0] {Dx+3} 20s 2 Magic staff
Staff of toughness (+0, 2d7) [+0, +3] {To+4} 60s ? Magic staff, grants disease resistance
Staff of charisma (+0, 1d10) {Ch+4} 35s 1 Magic staff
Staff of beauty (+0, 1d10) {Ap+6} 10s 1 Magic staff
Staff of perception (+2, 1d10) {Pe+3} 40s ? Magic staff
Staff of mana

(+1, 1d10+2) [+1, +0] {Ma+4}

40s 1 Magic staff
Staff of the thunderclap (+4, 1d12+2) 40s 1 Magic staff
Staff of sensing traps (+0, 1d10) [+1, +0] 39s 1 Magic staff
Staff of unearthing secrets (+0, 1d10) {Pe+1} 39s 2 Magic staff, improves your searching capabilities
Staff of the swirling mind (-2, 1d10) [+2, +0] {Wi-1} 42s 2 Magic staff, grants confusion resistance
Staff of rejuvenation (+0, 1d10) 37s ? Magic staff
Staff of hair loss (+0, 1d10) 40s 1 Magic staff
Staff of the earthshaker (+0, 3d6) 60s ? Magic staff
Staff of corruption dissemination (+0, 1d10) 40s 1 Magic staff
Staff of dampening (+0, 1d10) 40s 1 Magic staff
Staff of recovery (+0, 1d10) 40s ? Magic staff
Staff of nourishment (+0, 1d10) 40s 1 Magic staff
Staff of pain (+0, 1d10) 40s 1 Magic staff
Staff of undead slaying (+0, 1d10) 40s 1 Magic staff, slays undead
Staff of mundane insights (+0, 1d10) 40s ? Magic staff
Staff of magical insights (+0, 1d10) 40s ? Magic staff
Staff of prayers (+0, 1d10) 40s ? Magic staff
Staff of regeneration (+0, 1d10) 40s ? Magic staff, grants regeneration
Staff of purification (+0, 1d10) 40s 1 Magic staff
Staff of parting water (+0, 1d10) 40s 1 Magic staff
Staff of levitation (+0, 1d10) 40s ? Magic staff

Artifacts

Name Stats Weight DL Notes
Kalmius' Shield

(+0, 2d15+10)
[+15, +0]

40s ? Adds +5 to Willpower; improves power point regeneration; grants resistance to death rays and paralyzation
Nature's Breath (+0, 2d18) [+4, +4] 30s ? Slays contructs, can be zapped to create an herb bush, grants resistance to poison, sleep, paralysis, and disease
Staff of the archmagi (+5, 5d2+2) [+9, +0] 40s ? Adds +10 to Mana; grants acid resistance; grants resistance to confusion and sleep-inducing attacks
Staff of the Wanderer (+2, 3d8+2) [+6, +3] 40s 25 Adds +6 to Toughness; grants shock immunity; grants fire resistance; grants resistance to sleep-inducing attacks
Staff of wonder (+0, 3d3+3) {+4, +0] 40s ? Contains the essence of Chaos and Corruption, increases Mana by 4, grants random spell knowledge when zapped, improves PP regeneration, grants Lucky, Fate Smiles, and confusion resistance
Staff of Creation (+4, 4d6+4) [+9, +1] 20s N/A Added in v. 1.2.0; adds +16 to Willpower; grants fire immunity; grants cold and shock resistance; grants resistance to death rays and confusion

Weapons of specific types

Common weapons

Name Default stats Weight DL Notes
Huge iron hammer (-1, 2d9+2) [-3,+0] 200s 3 Weapon of Clubs & Hammers group, as of r65 moved to proper two-handed weapons.
Heavy flail (+2, 4d4+2) [-3,+0] 200s 3 Weapon of Maces & Flails group

Artifacts

Name Stats Weight DL Notes
Hammer of the gods (+1, 7d6+8) [-6, 0] 400s 15 Weapon of Clubs & Hammers group; grants shock immunity; returns when thrown

Pure two-handed weapons

Weapons of this type receive bonuses and level up Two-handed weapons skill. They also receive additional bonus damage from Strength.

Common weapons

Name Default stats Weight DL Notes
Heavy club (+1, 1d10+2) [-1,+0] 120s 2
Heavy skull club (+1, 1d10+3) [-1,+0] 120s 2
Great axe (+2, 2d7+3) [-2,+0] 105s 5
Two-handed sword (+3, 3d5+3) [-1,+0] 100s 6
Mithril two-handed sword (+6, 3d5+6) [-1,+0] 80s 11
Adamantium two-handed sword (+12, 3d5+12) [-1, +0] 70s 16
Eternium two-handed sword (+18, 6d5+18) [-1, +0] 50s 21
Two-handed sword of parrying (+3, 3d5+3) [+16, +0] 100s 12

Artifacts

Name Stats Weight DL Notes
Death's Blade (+6, 6d8+6) [+4,+0] 400s ? Grants resistance to death rays
Grod (+16, 5d10+5) [-8, +0] 220s ? Slays demons and giants; has an increased chance to score critical hits against all monsters; grants fire immunity; grants resistance to stunning
Vanquisher (+3, 6d5+3) [-3, +0] 300s ? Slays all monster types except animal, insect, and plant
Axe of the minotaur emperor (+12, 4d20+16) [-6, +4] 1200s N/A Dropped by the minotaur emperor; grants resistance to confusion; grants the ability to see invisible; has an increased chance to score critical hits againstl all monsters
Headman's Hand (+6, 4d7+6) [-2, +0] 105s ? Good at scoring critical hits, drinks blood to increase in power, grants resistance to death rays and immunity to cold
Lead great axe (+4, 3d12+8) [-4, +0] 900s ? Slays plants, good at scoring critical hits, poisons opponents
Judge & Jury (-6, 4d9+12) 400s ? Increases Dexterity by 4, drinks blood to increase in power, grants death ray resistance, shock resistance, and see invisible
Foeslammer (+12, 6d8+6) [-4, +0] 400s N/A Added in v. 1.2.0; slays humanoids and plants; has an increased chance to score critical hits against all monsters; grants resistance to death rays; spreads terror

Some information taken with permission from Andy Williams' Guidebook.

Some item DLs and/or stat modifier distribution taken from Anilatx's research.

See also

Missile weapons