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!Weapon type |
!Weapon type |
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!Default stats |
!Default stats |
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− | ! data-sort-type="number" Weight |
+ | ! data-sort-type="number" | Weight |
![[Danger Level|DL]] |
![[Danger Level|DL]] |
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!Notes |
!Notes |
Revision as of 12:56, 25 April 2013
This page will contain all melee weapons of all types in ADOM.
One-handed weapons
Name | Weapon type | Default stats | Weight | DL | Notes |
---|---|---|---|---|---|
Knife | Dagger | (+0, 1d3) | 8s | 1 | |
Scalpel | Dagger | (+2, 1d3+1) | 2s | 1 | |
Mithril scalpel | Dagger | (+2, 1d3+4) | 1s | ? | Added in v. 1.2.0 |
Orcish knife | Dagger | (+0, 1d3+2) | 10s | 1 | |
Dagger | Dagger | (+0, 1d4) | 10s | 1 | |
Skull dagger | Dagger | (+0, 1d4+1) | 10s | 1 | |
Orcish dagger | Dagger | (+1, 1d4+2) | 10s | 1 | |
Knife of endurance | Dagger | (+6, 1d3+6) | 8s | ? | Adds +4 to Toughness, regenerates 1 hp per turn |
Rabbit knife | Dagger | (+0, 1d3+4) | 8s | 3 | Slays battle bunnies |
Mithril dagger | Dagger | (+0, 1d4+3) | 8s | 3 | |
Crystal dagger | Dagger | (+0, 2d3+4) | 25s | 1 | |
Adamantium dagger | Dagger | (+0, 1d4+5) | 7s | ? | |
Eternium dagger | Dagger | (+0, 2d4+7) | 5s | ? | |
Orcish dagger_(bloody) | Dagger | (+3, 2d3+6) | 10s | 4 | Increases chance of critical hits |
Dagger of death | Dagger | (+1, 5d5+2) | 10s | ? | |
Phase dagger | Dagger | (+0, 1d4) | 5s | ? | Bypasses PV |
Club | Club | (+0, 1d6) | 30s | 1 | |
Cudgel | Club | (+0, 2d4+1) [-1, +0] | 40s | 3 | |
Heavy cudgel | Club | (-1, 2d5+2) [-2, +0] | 70s | 3 | |
Stone club | Club | (+0, 1d6) | 70s | 1 | Invulnerable to acid |
Skull club | Club | (+0, 1d6+1) | 30s | 1 | |
Warhammer | Club | (+0, 2d3) | 60s | 1 | |
Large hammer | Club | (-1, 1d10+2) | 120s | 1 | |
Mithril warhammer | Club | (+0. 2d3+3) | 48s | 3 | |
Adamantium warhammer | Club | (+0, 2d3+6) | 43s | ? | |
Eternium warhammer | Club | (+0, 4d3+8) | 29s | ? | |
Large mithril hammer | Club | (-1, 1d10+5) | 96s | 3 | |
Large adamantium hammer | Club | (-1, 1d10+8) | 89s | ? | |
Large eternium hammer | Club | (-1, 2d10+10) | 55s | ? | |
Trollish war club | Club |
(+1, 1d8+2) [-1, +0] |
100s | ? | Added in v. 1.2.0 |
Mace | Mace | (+0, 1d6+1) | 100s | 1 | |
Heavy mace | Mace | (+3, 2d5+3) [-2, +0] | 200s | 3 | |
Flail | Mace | (+0, 2d4+2) | 150s | 1 | |
Morning star | Mace | (+1, 2d5+1) [-2, +0] | 175s | ? | |
Mithril mace | Mace | (+0, 1d6+4) | 80s | 3 | |
Adamantium mace | Mace | (+0, 1d6+6) | 72s | ? | |
Eternium mace | Mace | (+0, 2d6+8) | 55s | ? | |
Mace of destruction | Mace | (+4, 5d6+6) | 120s | ? | |
Mace of disruption | Mace | (+2, 2d4+2) | 100s | ? | Undead slayer |
Mithril flail | Mace | (+0, 2d4+5) | 120s | 3 | |
Adamantium flail | Mace | (+0, 2d4+8) | 108s | ? | |
Eternium flail | Mace | (+0, 4d4+10) | 66s | ? | |
Short sword | Sword | (+0, 1d6) | 30s | 1 | |
Mithril short sword | Sword | (+0, 1d6+3) | 24s | ? | Added in v. 1.2.0 |
Adamantium short sword | Sword | (+0, 1d6+6) | 22s | ? | Added in v. 1.2.0 |
Eternium short sword | Sword | (+0, 2d6+7) | 20s | ? | Added in v. 1.2.0 |
Long sword | Sword | (+0, 1d8) | 40s | 1 | |
Broadsword | Sword | (+0, 1d7+1) | 80s | 1 | |
Scimitar | Sword | (+0, 1d8) | 40s | 1 | |
Mithril long sword | Sword | (+0, 1d8+3) | 32s | 3 | |
Adamantium long sword | Sword | (+0, 1d8+5) | 28s | ? | |
Eternium long sword | Sword | (+0, 2d8+7) | 20s | ? | |
Sword of sharpness | Sword | (+0, 4d8+6) | 35s | ? | |
Mithril broadsword | Sword | (+0, 1d7+4) | 64s | 3 | |
Adamantium broadsword | Sword | (+0, 1d7+7) | 57s | ? | |
Eternium broadsword | Sword | (+0, 2d7+9) | 38s | ? | |
Mithril scimitar | Sword | (+0, 1d8+3) | 32s | 3 | |
Adamantium scimitar | Sword | (+0, 1d8+6) | 28s | ? | |
Eternium scimitar | Sword | (+0, 2d8+8) | 19s | ? | |
Rapier | Sword | (+0, 1d6+1) [+1, +1] | 30s | ? | Added in v. 1.2.0 |
Mithril rapier | Sword | (+0, 1d6+4) [+1, +1] | 24s | ? | Added in v. 1.2.0 |
Adamantium rapier | Sword | (+0, 1d6+7) [+1, +1] | 22s | ? | Added in v. 1.2.0 |
Eternium rapier | Sword | (+0, 2d6+8) [+1, +1] | 20s | ? | Added in v. 1.2.0 |
Sabre | Sword | (+0, 1d6+2) | 30s | ? | Added in v. 1.2.0 |
Mithril sabre | Sword | (+0, 1d6+5) | 24s | ? | Added in v. 1.2.0 |
Adamantium sabre | Sword | (+0, 1d6+8) | 22s | ? | Added in v. 1.2.0 |
Eternium sabre | Sword | (+0, 2d6+10) | 20s | ? | Added in v. 1.2.0 |
Hand axe | Axe | (+0, 1d6) | 50s | 1 | |
Hatchet | Axe | (+0, 1d6+1) | 50s | ? | |
Pick axe | Axe | (+0, 1d6+1) | 75s | 3 | |
Battle axe | Axe | (+0, 1d6+2) | 70s | 1 | |
Orcish battle axe | Axe | (-1, 1d7+3) | 120s | 1 | |
Stone axe | Axe | (+0, 1d7+1) | 170s | 1 | Cannot be damaged by acid |
Sickle | Axe | (+0, 1d4+2) | 55s | 1 | |
Mithril battle axe | Axe | (+0, 1d6+5) | 56s | 3 | |
Adamantium battle axe | Axe | (+0, 1d6+7) | 50s | ? | |
Eternium battle axe | Axe | (+0, 2d6+9) | 35s | ? | |
Whip | Whip | (-4, 1d3) | 15s | 1 | |
Scourge | Whip | (-4, 1d3+3) | 25s | 1 | |
Whip of the snake | Whip | (-2, 5d2+7) | 15s | ? | Grants poison resistance, adds +7 to Speed and Dexterity, poisons foes. |
Whip of slaughtering | Whip | (-4, 1d30) | 15s | ? | Increased chance of critical hits |
Short spear | Pole arm | (+1, 1d6) | 40s | 1 | |
Spear | Pole arm | (+1, 1d8) | 50s | 1 | |
Orcish spear | Pole arm | (+1, 1d8+2) | 75s | 1 | |
Heavy spear | Pole arm | (-1, 1d8+2) | 100s | 1 | |
Stone spear | Pole arm | (+0, 1d8) | 120s | 1 | Cannot be damaged by acid |
Mithril spear | Pole arm | (+1, 1d8+3) | 40s | 3 | |
Adamantium spear | Pole arm | (+1, 1d8+6) | 36s | ? | |
Eternium spear | Pole arm | (+2, 2d8+8) | 25s | ? | |
Sceptre of Chaos | ? | (+8, 6d6+8) [-8,+0] | 800s | N/A | Artifact; essential for Ordinary chaos god endings |
Sword of Nonnak | Sword | (+2, 4d3+2) [+2, +2] | 80s | ? | Artifact; adds +5 to Willpower |
Big Punch | Mace | (+1, 8d5+3) [-6, +0] | 800s | ? | Artifact |
Rolf's Companion | Axe |
(+3, 3d6+6)
|
50s | ? | Artifact; adds +3 to Toughness ; returns when thrown |
Death's Sting | Sword | (+2, 2d5+2) [+3,+3] | 30s | ? | Artifact; +7 to Speed |
Needle | Dagger | (+8, 3d4) [+4, +1] | 10s | ? | Artifact; damage greatly increased when partnered with Sting |
Sting | Dagger | (+8, 3d4) [+4, +1] | 10s | ? | Artifact; damage greatly increased when partnered with Needle |
Serpent's Bite | Dagger | (+3, 3d4+3) | 13s | 4 | Artifact; increased chance of critical hits; increased damage to humanoids |
Scorched Spear | Pole arm | (+2, 3d8+1) [+2, +0] | 50s | 1 | Artifact |
Hammerhead | Axe |
(+2, 2d10+4)
|
90s | ? | Artifact; adds +3 to Toughness |
Purifier | Mace |
(+5, 4d5+5)
|
200s | ? | Artifact; adds +4 to Willpower; slays demons, undead and constructs |
Skullcrusher | Club | (+12, 3d6+2) [-3, +0] | 120s | 2 | Artifact; slays humanoids |
Executor | Axe |
(+2, 5d6+6)
|
90s | ? | Artifact; slays humanoids and demons; provides a number of resistances, but also curses. |
Kinslayer | Sword |
(+3,4d5+3)
|
80s | ? | Artifact; autocursing ; slays humanoids |
Cat's Claw | Dagger | (+4, 3d3) | 10s | ? | Artifact; adds +8 to Dexterity |
Trusted One | Sword | (+1, 5d3) [+7,+7] | 60s | ? | Artifact; gives resistance to all special attacks besides poison and confusion |
Black Thumb | Club |
(+1, 5d3+4)
|
50s | ? | Artifact; adds +3 to Toughness; slays plants |
Justifier | Sword |
(+4, 3d5+10)
|
60s | ? | Artifact; damage doubles if wielded by Paladins or halves if wielded by other classes; slays undead and demons |
Bugbiter | Pole arm |
(+3, 4d7+3)
|
100s | ? | Artifact; adds +3 to Dexterity; slays insects |
Rapier of the needle | Sword | (+2, 2d6+10) [+8, +1] | 20s | ? | Artifact, added in v. 1.2.0; +6 to speed and Dexterity, increased critical hit chance |
Two-handed weapons
Name | Weapon type | Default stats | Weight | DL | Notes |
---|---|---|---|---|---|
Huge iron hammer | Club | (-1, 2d9+2) [-3,+0] | 200s | 3 | |
Heavy flail | Mace | (+2, 4d4+2) [-3,+0] | 200s | 3 | |
Halberd | Pole arm | (+4, 2d7+1) [-2,+0] | 100s | 3 | |
Trident | Pole arm | (+2, 3d5+1) | 70s | 8 | |
Scythe | Pole arm | (+1, 2d6+1) [-1,+0] | 80s | 1 | |
Mithril halberd | Pole arm | (+7, 2d7+4) [-2,+0] | 80s | 6 | |
Adamantium halberd | Pole arm | (+9, 2d7+6) [-2,+0] | 70s | ? | |
Eternium halberd | Pole arm | (+11, 4d7+8) [-2,+0] | 50s | ? | |
Halberd of defense | Pole arm | (+7, 2d7+4) [+18, +0] | 80s | ? | |
Long spear | Pole arm |
(+1, 1d12) [+1,+0] |
100s | ? | Added in v. 1.2.0 |
Mithril long spear | Pole arm | (+1, 1d12+3) [+1, +0] | 75s | ? | Added in v. 1.2.0 |
Adamantium long spear | Pole arm | (+1, 1d12+5) [+1, +0] | 67s | ? | Added in v. 1.2.0 |
Eternium long spear | Pole arm |
(+1, 2d12+7) [+1, +0] |
50s | ? | Added in v. 1.2.0 |
Heavy club | Two-handed weapon | (+1, 1d10+2) [-1,+0] | 120s | 2 | |
Heavy skull club | Two-handed weapon | (+1, 1d10+3) [-1,+0] | 120s | 2 | |
Great axe | Two-handed weapon | (+2, 2d7+3) [-2,+0] | 105s | 5 | |
Two-handed sword | Two-handed weapon | (+3, 3d5+3) [-1,+0] | 100s | 6 | |
Mithril two-handed sword | Two-handed weapon | (+6, 3d5+6) [-1,+0] | 80s | ? | |
Adamantium two-handed sword | Two-handed weapon | (+12, 3d5+12) [-1, +0] | 70s | ? | |
Eternium two-handed sword | Two-handed weapon | (+18, 6d5+18) [-1, +0] | 50s | ? | |
Two-handed sword of parrying | Two-handed weapon | (+3, 3d5+3) [+16, +0] | 100s | ? | |
Quarterstaff | Staff | (+0, 1d10) | 40s | 1 | |
Skull staff | Staff | (+0, 1d10+1) | 40s | 1 | |
Iron-shod quarterstaff | Staff | (+1, 1d10+5) | 80s | 3 | |
Mithril-shod quarterstaff | Staff | (+0, 1d10+6) | 64s | 6 | |
Adamantium-shod quarterstaff | Staff | (+0, 1d10+8) | 57s | ? | |
Eternium-shod quarterstaff | Staff | (+0, 2d10+10) | 40s | ? | |
Quicksilver quarterstaff | Staff | (+6, 5d3+5) [+3,+0] | 20s | ? | Adds +20 to speed |
Staff of power | Staff | (+0, 1d10+2) [+1, +1] | 40s | ? | Adds +4 to Willpower |
Staff of smiting | Staff | (+4, 1d37+2) | 30s | ? | |
Staff of the magi | Staff | (+2, 1d10+2) [+3, +3] | 40s | ? | Adds +6 to Mana |
Moon sickle | Polearm | (+6, 10d4+6) [+2, +2] | 70s | N/A | Artifact |
Rune-covered trident | Polearm | (+6, 3d12+6) [+4, +4] | 80s | N/A | Artifact; adds +12 to Dexterity |
Axe of the minotaur emperor | Two-handed weapon |
(+12, 4d20+16) [-6, +4] |
1200s | N/A | Artifact; increased chance of critical hits; gained an extra damage die in v. 1.2.0 |
Trident of the Red Rooster | Polearm | (+36, 6d12+18) [+12, +12] | 150s | N/A | Artifact; essential for Ultra Endings |
Soaker | Pole arm | (+9, 3d7) [+3, 0] | 10s | ? | Artifact; slays jellies |
Wyrmlance | Polearm | (+15, 4d8+10) [-2, +0] | 50s | ? | Artifact; slays dragons |
Hammer of the gods | Club/Hammer |
(+1, 7d6+8) [-6, 0] |
400s | ? | Artifact; provides shock immunity |
Long Sting | Polearm | (+4, 7d3) [+4,+0] | 100s | 2 | Artifact; adds +6 to Perception and speed |
Staff of the Archmagi | Staff | (+5, 5d2+2) [+9,+0] | 40s | ? | Artifact; adds +10 to Mana |
Death's Blade | Two-handed weapon | (+6, 6d8+6) [+4,+0] | 400s | ? | Artifact; provides resistance to death rays |
Grod | Mace |
(+16, 5d10+5) [-8, +0] |
220s | ? | Artifact; slays demons and giants; provides fire immunity |
Vanquisher | Two-handed Sword |
(+3, 6d5+3) [-3, +0] |
300s | ? | Artifact; slays all monster types except beasts, insects and plants |
Staff of the Wanderer | Staff |
(+2, 3d8+2) [+6, +3] |
40s | ? | Artifact; adds +6 to Toughness; provides shock immunity |
Foeslammer | Two-handed Weapon | (+12, 6d8+6) [-4, +0] | 400s | ? | Artifact, added in v. 1.2.0; slays humanoids and plants; increased critical hit chance; spreads terror |
Staff of Creation | Staff | (+4, 4d6+4) [+9,+1] | 20s | ? | Artifact, added in v. 1.2.0; adds 16 to Willpower, death ray resistance and fire immunity |
See also
Some information taken with permission from Andy Williams' Guidebook.