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|ItemType = Melee weapon |
|ItemType = Melee weapon |
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|Sprite = [[File:Item4.png]],[[File:Item114.png]],[[File:Item135.png]],[[File:Item209.png]] |
|Sprite = [[File:Item4.png]],[[File:Item114.png]],[[File:Item135.png]],[[File:Item209.png]] |
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− | |Weight = 40,32,28,20 |
+ | |Weight = 40,32,28,20,8 |
− | |DL = 1,3,6,15 |
+ | |DL = 1,3,6,15,? |
− | |Material = Iron,Mithril,Adamantium,Eternium |
+ | |Material = Iron,Mithril,Adamantium,Eternium, Truesilver |
|Description = '''Long swords''' are one of the basic one-handed melee weapons in ADOM. Long swords belong to the [[:Category:Swords|''Swords'']] weapon group, and benefit and train the corresponding [[weapon skill]]. |
|Description = '''Long swords''' are one of the basic one-handed melee weapons in ADOM. Long swords belong to the [[:Category:Swords|''Swords'']] weapon group, and benefit and train the corresponding [[weapon skill]]. |
Revision as of 10:13, 2 November 2017
Long sword (() | |||
---|---|---|---|
Item Type | Melee weapon | ||
Sprite | |||
Weight | 40s | 32s | 28s |
Danger Level | 1 | 3 | 6 |
Material | Iron | Mithril | Adamantium |
Sprite | |||
Weight | 20s | 8s | |
Danger Level | 15 | ? | |
Material | Eternium | Truesilver |
Long swords are one of the basic one-handed melee weapons in ADOM. Long swords belong to the Swords weapon group, and benefit and train the corresponding weapon skill.
Desirability
They are useful for any player who specializes in swords or intends to do so. While iron and mithril long swords are only useful fairly early in the game, adamantium and eternium long swords can be potent weapons right up until the end of the game, especially when coupled with a good prefix or suffix.
Guaranteed/Common Sources
They can be found randomly by killing monsters, in a shop, or found on the ground randomly. Chaos knights and chaos warriors will commonly drop eternium long swords.
Greater Identify information
------------------------- uncursed long sword (+0, 1d8)------------------------ When used in melee combat it grants a +0 bonus to hit and causes 1d8 points of damage. When used as a missile it grants a -6 bonus to hit and causes 1d3 points of damage.
-------------------- uncursed mithril long sword (+0, 1d8+3)------------------- When used in melee combat it grants a +0 bonus to hit and causes 1d8+3 points of damage. When used as a missile it grants a -6 bonus to hit and causes 1d3+3 points of damage.
------------------- uncursed adamantium long sword (+0, 1d8+5)----------------- When used in melee combat it grants a +0 bonus to hit and causes 1d8+5 points of damage. When used as a missile it grants a -6 bonus to hit and causes 1d3+5 points of damage.
-------------------- uncursed eternium long sword (+0, 2d8+7)------------------ When used in melee combat it grants a +0 bonus to hit and causes 2d8+7 points of damage. When used as a missile it grants a -4 bonus to hit and causes 2d3+7 points of damage.
Stat Table
Material | Danger Level | Weight | Typical stats | Notes |
Iron | 1 | 40 | (0, 1d8) | Can be rusted |
Mithril | 3 | 32 | (+0, 1d8+3) | |
Adamantium | 6 | 28 | (+0, 1d8+5) | |
Eternium | 15 | 20 | (+0, 2d8+7) | Immune to corrosion |
Some item DLs and/or stat modifier distribution taken from Anilatx's research.