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This page provides a list of the accessible locations in ADOM.


Dungeons[]

Name Info DL
Village Dungeon Location ID VD 1, 1, 2, 2, 3, 4, 8
# of Levels 7
Location South-east of Terinyo
Entry Requirements Available after receiving the quest Save Yriggs
Notes
Puppy Cave Location ID PC 1, 2, 3, 3, 4, 6
# of Levels 6
Location North-east of Terinyo
Entry Requirements Available after receiving the quest to Rescue the Cute Dog
Notes
Druid Dungeon Location ID DD 1, 1, 2, 2, 3, 4, 6
# of Levels 7
Location South-east of Terinyo
Entry Requirements Available after receiving the Kill Keethrax quest
Notes
Infinite Dungeon Location ID I 1-45
# of Levels Infinite with loop
Location South of Terinyo
Entry Requirements N/A
Notes Levels change when you leave them.
The Small Cave Location ID SMC 1-47 (XP dependent)
# of Levels 1
Location North-west of Terinyo
Entry Requirements N/A
Notes Small Cave is more dangerous the higher level you are. Only way to access the Unremarkable Dungeon
Unremarkable Dungeon Location ID UD 6, 6, 7, 7, 8, 8, 9, 9
# of Levels 8
Location North-west of Terinyo, beneath Small Cave
Entry Requirements N/A
Notes Must pass through Small Cave to enter, which can be extremely dangerous
Caverns of Chaos Location ID D 1-50
# of Levels 50+
Location Near the center of the map
Entry Requirements N/A
Notes Biggest fixed-size dungeon in the game; Main dungeon
Ogre Cave Location ID OC 12
# of Levels 1
Location Beneath Dwarftown
Entry Requirements Available after receiving Thrundarr's third quest
Notes
Fungal Caves Location ID FC 15-17
# of Levels 3
Location Beneath the Animated Forest
Entry Requirements N/A
Notes
Dwarven Halls Location ID DH 40, 45
# of Levels 2
Location Parallel to the Animated Forest
Entry Requirements N/A
Notes
Heavenly Area Location ID HOA 50
# of Levels 1
Location Beneath the Air Temple
Entry Requirements Only accessible after Orb of Fire is retrieved
Notes
Unreal Caves Location ID UL, MT 48
# of Levels 7
Location Beneath D:46 or D:47
Entry Requirements Only accessible after Orb of Fire is retrieved
Notes The Mana Temple is at the bottom of the Unreal Caves
Blue Dragon Caves Location ID DL 48
# of Levels 5
Location Beneath the fourth level of the Unreal Caves
Entry Requirements Only accessible after Orb of Fire is retrieved
Notes
Chaos Plane Location ID ChAoS 48
# of Levels 1
Location Through the gate on D:50
Entry Requirements See Ultra ending and Ordinary chaos god ending
Notes
Nondescript Cave / Darkforge Location ID NDC / DFG 18, 25
# of Levels 1 / 1
Location Directly south of the Caverns of Chaos.
Entry Requirements N/A
Notes Darkforge is easily reachable, but extremely dangerous for low level players - even the upper level's single steel golem can be deadly
Gremlin Cave Location ID GRD 5
# of Levels 1
Location Very south-west corner of the map
Entry Requirements N/A
Notes Completely dark, full of Gremlins, location of the Phial of Caladriel
Tomb of the High Kings Location ID UC, UCBT 14-18, 18
# of Levels 6
Location The very north-west corner of the map
Entry Requirements Climbing set to bypass mountains in wilderness.
Notes Home of the Ring of the High Kings
The Rift Location ID RL 40, 35, 28, 24, 20-18, 16, 14
# of Levels 9
Location North-west section of the map, SE of the Tomb of the High Kings
Entry Requirements 100 Climbing, 20+ Willpower or 6- Perception . Climbing set is needed to bypass some mountains but not for entering rift itself.
Notes Only way to get to the Library
The Scintillating Cave Location ID SC 41-48, 48
# of Levels 9
Location North-west section of the map, SW of the Rift
Entry Requirements Must have completed the Kill Filk quest
Notes Home of the Emperor Moloch
Assassins' Guild Location ID DDL, VDDL, ???? 4, 8, 18
# of Levels 3
Location On the western bank of the Wilderness River, next to the Wilderness Road
Entry Requirements N/A
Notes Second level contains a wand of teleportation
Unremarkable cave Location ID UCa 1, 1, 2
# of Levels 3
Location Near the entrance to the Drakalor Chain.
Entry Requirements N/A
Notes Layout and depth depend on number of character deaths and whether Tutorial mode is active
Frost Giant Jarl Caves Location ID FGJC 22-27
# of Levels 6
Location West of the Ice Queen Domain.
Entry Requirements PC must have chatted to the ice queen to receive her first quest.
Notes Guaranteed greater vault on level 5 and a lesser vault on level 6 (Haggar can be found inside).
Moldy Dungeon Location ID R1 3-7
# of Levels 5
Location Varies
Entry Requirements May require a Climbing set if located in the north-western section of the Drakalor Chain.
Notes One of the 6 Random Dungeons. Can contain the artifact Tome of donors if certain requirements are met.
Shadowy Dungeon Location ID R2 1-12
# of Levels 12
Location Varies
Entry Requirements May require a Climbing set if located in the north-western section of the Drakalor Chain.
Notes One of the 6 Random Dungeons.
Sinister Dungeon Location ID R3 15-19
# of Levels 5
Location Varies
Entry Requirements May require a Climbing set if located in the north-western section of the Drakalor Chain.
Notes One of the 6 Random Dungeons.
Ancient Dwarven Dungeon Location ID ADD 16-18, 24
# of Levels 4
Location Beneath the Sinister Dungeon
Entry Requirements Use of either the Ancient dwarven key or the Silver key
Notes
Antediluvian Dungeon Location ID R4 22-34
# of Levels 13
Location Varies
Entry Requirements May require a Climbing set if located in the north-western section of the Drakalor Chain.
Notes Previously known as the Ancient Dungeon. One of the 6 Random Dungeons.
Putrid Cave Location ID R5 7-9
# of Levels 3
Location Varies
Entry Requirements May require a Climbing set if located in the north-western section of the Drakalor Chain.
Notes One of the 6 Random Dungeons. All levels are cavernous.
Crumbling Dungeon Location ID R6 40-46
# of Levels 7
Location Varies
Entry Requirements May require a Climbing set if located in the north-western section of the Drakalor Chain.
Notes One of the 6 Random Dungeons. Very high DL.
Stone Dragon Caves Location ID SDC, SDL 20, 23, 26, 29, 32
# of Levels 5
Location Southeast of the Caverns of Chaos
Entry Requirements Available after receiving the quest to kill Katharamandus.
Notes All levels are cavernous, filled with earth monsters, and subject to earthquakes.
Volcano Location ID Vo 31, 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39
# of Levels 16
Location While volcanoes are active, they will appear through the Drakalor Chain.
Entry Requirements The stone heart needs to be corrupted in order to make volcanoes active.
Notes Levels feature Magma.
Ultimate Dungeon Location ID UQ, FUQ 49
# of Levels 11
Location Accessed through any dormant volcano
Entry Requirements Close the Chaos Gate, complete the Volcano quest, retrieve the Weird fire starter
Notes Home of the Supreme balor, location of the Scroll of omnipotence
Thief Guild Location ID TG 10
# of Levels 1
Location Beneath Lawenilothehl
Entry Requirements Available after receiving the Kill Yergius quest
Notes


Towns[]

Name Info DL
Terinyo Location ID Vlge 1
Location South-west of the starting location
Notes Usually the first location people visit in a new game
Lawenilothehl Location ID BVL 3
Location South-west of Terinyo
Notes Outlaw town, most NPCs are hostile
High Mountain Village Location ID HIVI 5
Location Extreme south-east, surrounded by high monutains. Only accessible through the Unremarkable Dungeon
Notes One of the more remote locations in the game, home of Hawkslayer
Dwarftown Location ID D9, D10, or D11 9, 10, or 11
Location Level 9, 10, or 11 of the Caverns of Chaos
Notes Most lively town, has many valuable NPC's
Borderland Settlement Location ID BOS 10
Location East of the Caverns of chaos after 8000 turns have passed.
Notes Contains a potion shop, a lawful altar, and mercenaries


Other Places[]

Name Info DL
Dwarven Graveyard Location ID GY 20, 24
Location Far south of Terinyo
Entry Requirements Must have received the Portal Quest
Notes Full of dangerous undead
Water Dragon Cave Location ID WDL 20
Location Can be found in any wilderness water square; must 's'earch for it.
Entry Requirements N/A
Notes Very dangerous to low level players or players without water-breathing equipment.
The Pyramid Location ID PL 12, 15, 18
Location North end of the Wilderness Road
Entry Requirements Experience level must be between 13 and 16, inclusive.
Notes Home of Rehetep
Barbarian's Clearing Location ID CCL 1
Location South and west of the Pyramid
Entry Requirements N/A
Notes Home of the Old Barbarian
The Quickling Tree Location ID QL 25
Location Can be found in any wilderness forest square in the west half of the wilderness; must 's'earch for it.
Entry Requirements Cannot enter while carrying more then 160s of equipment. In most cases, must have two specific corruptions to enter.
Notes Home of many, many Quicklings of different types. Also contains the Boots of Great Speed.
The Mad Minstrel's Clearing Location ID MML 1
Location North of the Caverns of Chaos
Entry Requirements N/A
Notes Home of the Mad Minstrel
The Bug Temple Location ID BUGWL 20, 40
Location West of the Mad Minstrel's Clearing
Entry Requirements Must have 100 deaths recorded for the current ADOM installation
Notes EXTREMELY dangerous to players with non-godly DV, especially those without spells
The Tower of Eternal Flames Location ID TF 24, 25, 26, 27
Location North-east of the Gremlin Cave, South-west of the Caverns of Chaos
Entry Requirements N/A
Notes One of the most dangerous mid-game locations due to constant fire damage - fire immunity helps the PC, protecting the items is less simple
The Minotaur Maze Location ID ML, MC 16, 26-31, 35
Location North-west section of the map. South-west corner of that section.
Entry Requirements Accessible at experience levels 22-30 inclusive.
Notes This maze is one of the most confusing places in the game, many players are happy to skip it, without teleportation and magic mapping a sure path to insanity
The Ancient Stone Circle Location ID CDL 40
Location North-west section of the map. Eastern side of that section.
Entry Requirements The player must have received the secret of how to enter from the Demented Ratling. And have exact timing.
Notes The stone circle is the only location in the game that is visible to all players yet can only be entered by some (and even then only sometimes).
The Sinister Library of Niltrias Location ID LIB 30
Location Only accessible through the Rift
Entry Requirements See the Rift article for details
Notes Many spellbooks are found here, along with the Ghost Librarian, who may give players the weird tome under the right circumstances
Beautiful Park Location ID BUG 30
Location West of the Barbarian's Clearing
Entry Requirements PC must have received the Unicorn Quest
Notes Home of Yrruir
Corrupted Glade Location ID CGL 40
Location East of the Beautiful Park
Entry Requirements PC must have received the Kill Riurry quest
Notes Home of Riurry
The Ice Queen Domain Location ID IC, ICT, ICD 20, 20, 21, 21, 22, 22, 28

Dungeon: 35

Location West of the Tower of Eternal Flames.
Entry Requirements PC must have reached experience level 15.
Notes Home of Ice Queen.
Eerie Glade Location ID DB 10
Location Northwest of the Mad Minstrel's Clearing.
Entry Requirements Revealed by the grizzled dwarven veteran.
Notes Contains several dwarven graves, including a special one containing the Ancient dwarven key.
Rolf's Fortress Location ID RPY, RPD, RPH, RPTR 20, 22, 25, 30
Location East of the Terinyo
Entry Requirements Available after reading the Antediluvian dwarven map.
Notes The home of Rolf.
Merchant Guild Location ID MG 20
Location Northeast of the High Mountain Village
Entry Requirements Revealed by searching with Lucky or Fate smiles
Notes Home of the Great gray wyrm and hordes of Eternium golems. Contains four random artifacts.
Goblin Camp Location ID GC 3
Location Any wilderness forest square
Entry Requirements Accessible through a special level 1-2 wilderness encounter
Notes Contains various goblins, treasure, and rocks.
Antediluvian Jungle Location ID ADJ 1
Location Any wilderness forest square
Entry Requirements Accessible through a wilderness encounter
Notes Populated by dinosaurs, antediluvian orcs, and trolls. Not possible to leave or revisit immediately.
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