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Light
School Arcane, Clerical
Type Utility
Range Ball
Base cost 3
Equivalent item wand of light

Light is a utility spell in ADOM. It allows the caster to permanently lighten the area around him/her. Light is a ball spell and thus cannot be targeted.

Light is highly situational but remains a very useful spell. While darkness is sometimes a beneficial effect used to dispatch powerful monsters or retreat and rest, there are multiple cases where it can lead to negative consequences. These include:

  • A doomed PC can be instantly killed by a grue in a dark area
  • It is possible to accidentally hit neutral monsters and companions which imposes an alignment hit and makes the monster hostile
  • It is possible to accidentally hit karmic creatures or cats in the darkness
  • Some monsters are able to perfectly see in the dark while the PC cannot

Stats[]

Light is an area spell and its effective range is dependent on the PC's Willpower and spell proficiency.

Extra

Light spell doesn't work in a room with flickering lights. Casting Light also damages all gremlins which are in its area of effect.

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