|Sees in the dark?||Yes|
Lich is a monster in ADOM. They are relatively weak mid and late game monsters (especially compared to higher liches). They can appear in medium and high-DL levels, will be generated in greater vaults of undead and can appear from normal graves. Several of them (normally around 5) are guaranteed to appear in CoC Graveyard.
Their ranged attacks include confusion and glowing balls while their melee attacks are rather weak, but can paralyze the PC. Unlike higher liches, they cannot drain stats, curse equipment and summon other monsters. They possess a healing spell that will fully restore their HP when cast.
Liches are vulnerable to fire-based attacks, as well as undead slaying melee weapons and missile weapons. Blessed items deal 1.5x damage to liches (standard for all undead).
Special abilities[edit source]
- Immune to cold
- Vulnerable to fire
- Sometimes shrugs off bolts and other resistible magic
- Paralyzing melee attack 19
- Casts Confusion, Glowing balls, and Healing
- Undead abilities
- Cannot be sacrificed
- Immune to death rays, stunning, blindness, confusion, paralysis, and poison
- Immune to telepathic mindcraft
DV: 30 PV: 12 Hits: 100 Attacks: 1 Speed: 100
Corpse effects[edit source]
Liches don't leave corpses.
This powerful undead creature refused to surrender to death even when life had fled the body, and now exists through dark magics that maintain its skeletal form. Its touch is dangerous as any life can feed the lich's need to force life upon itself in spite of the passage of time.