FANDOM


(Corpse effects)
 
Line 29: Line 29:
 
Level: 1, DV: 50, PV: 24, Hits: 80, Attacks: 8, Damage: 13-16, Speed: 150
 
Level: 1, DV: 50, PV: 24, Hits: 80, Attacks: 8, Damage: 13-16, Speed: 150
   
|Corpse = Eating bugs enrages; eating killer bugs causes the PC to feel "absolutely lunatic!", decreasing [[Willpower]] by 12 points whilst increasing [[Dexterity]] by up to 6 points. Most importantly it has chance of increasing PC speed. If PC [[Willpower]] is at 1, there is chance of decreasing [[Willpower]] potential instead.
+
|Corpse = Reduces [[Willpower]] by 12 points. If PC [[Willpower]] is at 1, there is chance of decreasing [[Willpower]] potential instead. Chance to increase [[Dexterity]] and [[Attribute potential|potential]] Dexterity by up to 6 combined points. The increase is less likely the higher Dexterity is, with less than a 10% chance of working once Dexterity is 44 or higher. Chance to increase [[speed]].
   
 
|Monster Memory =
 
|Monster Memory =

Latest revision as of 21:46, March 27, 2020

Killer bug
i
417
Location Bug Temple
Random
Monster type Insect
Alignment Neutral
Unique? No
Sees invisible? Yes
Sees in the dark? Yes
Magic resistance Special
1.1.1 KPL Unknown

Killer bugs are monsters in ADOM. They are found in large abundance in the Bug Temple. It is possible that they might show up also on dungeon levels of extremely high danger level; however, they seem to be very rare.

Killer bugs are extremely fast, are breeders, and dole out a massive number of powerful penetrating attacks per turn with incredible accuracy. A DV score of 100 is often not enough to save the PC from all of their attacks. They are thus easily capable of dealing at least 100 damage to a PC in a single turn; being surrounded by multiple killer bugs can easily prove to be fatal even to very well armored PCs in the late game.

Taking on killer bugs in melee is usually not recommended. Magic and missiles are the way to go when fighting these; though since they are much tougher than greater claw bugs, PCs will have to make sure they can survive a second or third round against them even when armed with powerful magic. The problem of tackling and surviving killer bugs has become even worse in ADOM v. 1.2.0, since bugs now have an increased chance to shrug off bolts and equipping two shields for optimal defence now forbids the PC from using magic. Being able to clear the Bug Temple of these beasts is definitely an extreme test of the PC's survivability, quick thinking and reflexes.

Special abilitiesEdit

Common statsEdit

Level: 1, DV: 50, PV: 24, Hits: 80, Attacks: 8, Damage: 13-16, Speed: 150

Corpse effectsEdit

Reduces Willpower by 12 points. If PC Willpower is at 1, there is chance of decreasing Willpower potential instead. Chance to increase Dexterity and potential Dexterity by up to 6 combined points. The increase is less likely the higher Dexterity is, with less than a 10% chance of working once Dexterity is 44 or higher. Chance to increase speed.

Monster memoryEdit

A deadly giant insect of utter blackness that attacks with unbelievable speed, making full use of its razor-sharp hooked and barbed claws. They are lightning-fast and almost unerring in their devastating attacks, but possess little intelligence or judgement. Known in some areas as "quickling moloch beetles."

Community content is available under CC-BY-SA unless otherwise noted.