Location Random
Monster type Animal
Alignment Neutral
Unique? No
Sees invisible? No
Sees in the dark? No
Magic resistance None
Picks up items? No
1.1.1 KPL 12

Jackal is a type of monster in ADOM. While they are one of the most ordinary monsters in ADOM with no special powers, jackals were once notorious for potentially becoming incredibly powerful due to an oversight with the KPL system in v. 1.1.1, by an effect to which the jackal gave its name. While it is quite uncommon to encounter a lone jackal, many of them can be killed during fights with common jackalweres and/or wilderness encounters — making later instances becoming very high leveled.

Special abilities[]


Common stats[]

Level: 1, DV: 13, PV: 0, Hits: 3, Attacks: 1, Damage: 1-3. Speed: 100.
Level: 24, DV: 28, PV: 4, Hits: 79, Attacks: 3, Damage: 8-10. Speed: 100.
Level: 30, DV: 31, PV: 5, Hits: 146, Attacks: 3, Damage: 10-12. Speed: 100.

Corpse effects[]

No effects besides satiation.

Monster memory[]

Jackals enjoy hunting in large packs on the plains of Ancardia. They also take care of all the corpses nobody wants to eat. Due to the increasing number of luckless adventurers in the Drakalor Chain, they are presently having a helluva good time.