Location Lawenilothehl
Monster type Humanoid
Alignment Chaotic
Unique? Yes
Sees invisible? Yes
Sees in the dark? No
Magic resistance None
Picks up items? Yes
1.1.1 KPL N/A

Hotzenplotz is a crime lord living in the outlaw village of Lawenilothehl. He is instrumental in three quests, two of which he assigns and one of which is to kill him. It's wise to keep Tywat Pare out of the fight though, as Hotzenplotz will quickly kill him in a fight, and Tywat is needed alive to yield the reward.

When Hotzenplotz is attacked, his two half-orc bouncers and most other inhabitants of Lawenilothehl will become hostile, with the exceptions of Barnabas, Yergius and Kranf Niest. Notably, Skriek and the drunken dwarf will turn hostile; this may be problematic as it would prevent the PC from buying keys from Skriek, and would also prevent the PC from finding a certain artifact in the Infinite Dungeon if the drunken dwarf's riddle had not been solved before he turned hostile. If the player wishes to keep these significant characters non-hostile and out of the battle, it would be advisable to lure them to a different location before attacking Hotzenplotz.

Hotzenplotz attacks with poison and bypasses PV, combined with a high hit chance, making him a deadly foe in melee for any early game PC, even if they specialize in melee and are poison resistant - using a wand or archery is strongly advised unless the PC is already well past level 10. Doing the Kill Kranach quest first is a possible source of ammunition; collecting arrows from Kranach's party is very safe when there's only Kranach and a couple of raiders left. PCs that collect enough ammunition should not run out of it when training to Level 5 with bows and while fighting Hotzenplotz.

Hotzenplotz does not heal quickly (and not at all while the character is off the level), so his HP can be chipped away gradually using missiles or rocks while constantly running from him so he doesn't get near. The Long Stride talent, Quick talent, Athletics or high Dexterity can help the character move faster, thus making the job much easier. Aiming for the square behind him on the first attack prevents the PC's alignment from dropping (apparently the universe considers it wrongful justice to assault him unprovoked, even though actually killing him is more lawful than attacking him in the first place). Positioning the PC on the other side of the lake can also help keep him at bay. Also, if the village is exited anywhere, the PC will appear on the left upon re-entering, which can be used to your advantage as well. It is thus advantageous to fight as far away from the left edge as possible, so escape is always possible.

When killed, he typically drops from 1500 to 6000 gold pieces.

The character's name is possibly a reference to the German children's book "Der Räuber Hotzenplotz", by Otfried Preußler.

Special abilities[]

Common stats[]

Level: 1, DV: 19, PV: 9, Hits: 72, Attacks: 4, Damage: 6-20, Speed: 100.

Corpse effects[]

Hotzenplotz doesn't leave a corpse.

Monster memory[]

A long bearded man with black hair and black eyes, his face scarred from many battles. This man is the disruptor of peace, the fighter against justice, the lord of crimes, the servant of none, and the enemy of the sheriff for years. Only chaotic and evil people would go to him, and also they must be pretty strong... The question is, will you?