Half-orc bouncer
Location Lawenilothehl
Monster type Humanoid
Alignment Chaotic
Unique? Yes, but wishable
Sees invisible? Yes
Sees in the dark? Yes
Magic resistance None
Picks up items? Yes
1.1.1 KPL Unknown

Half-orc bouncer is a type of monster in ADOM. Whilst not technically a 'unique' monster type, only two instances of half-orc bouncers are present in the game — Hotzenplotz's guards, Grunge and Munge.

Half-orc bouncers have somewhat strong melee attacks, but fall easily to ranged attacks. Grunge and Munge will become hostile if either they are attacked, or Hotzenplotz is attacked; meaning that PCs undertaking the Kill Hotzenplotz quest will have to fight them as well (or just run away).

Special abilities[]


Common stats[]

Level: 1, DV: 12, PV: 12, Hits: 45, Attacks: 2, Damage: 10-24, Speed: 100.

Corpse effects[]

Half-orc bouncers don't seem to leave corpses.

Monster memory[]

This burly brute could almost be mistaken for a human from a distance, however, he's much more heavily muscled than any normal man. He scratches himself and spits frequently as he goes about his duty, mainly standing around all day. He looks about as bright as a frog, but is well trained to react quickly if "da boss" is threatened.