ADOM Wiki
Edit Page
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 15: Line 15:
 
In its unidentified form, Grod appears as a ''morning star''; but is distinguishable from regular [[morning star]]s by its unusual weight of 220s.
 
In its unidentified form, Grod appears as a ''morning star''; but is distinguishable from regular [[morning star]]s by its unusual weight of 220s.
   
βˆ’
|Desirability = Grod is one of the many weapons that finds itself in the two-handed artifacts debate: it makes an exceptionally powerful melee weapon, but incurs a very worrying [[DV]] loss both directly and through its inability to be used with a shield. With Grod, this tends to result in high-risk, high-return situations against powerful enemies, as the PC should usually expect to have to withstand as much damage as it deals (except for perhaps high level [[Barbarian (class)|Barbarians]], which can ''really'' smash enemies up with this weapon).
+
|Desirability = Grod is one of the many weapons that finds itself in the two-handed artifacts debate — i.e. it makes an exceptionally powerful melee weapon, but incurs a very worrying [[DV]] loss both directly and through inability to be used with a shield. With Grod, this tends to result in high risk high return situations against powerful enemies, as the PC should usually expect to have to withstand as much damage as it deals (except for perhaps high level [[Barbarian (class)|Barbarians]], which can ''really'' smash enemies up with this weapon).
   
βˆ’
Grod not only has a remarkable damage potential, but its slaying powers are particularly excellent, ensuring critical hits against some of the game's most powerful monsters including [[balor]]s, [[greater moloch]]s and [[greater titan]]s. Its increased critical hit rate means that it is somewhat likely to be as powerful against any other monster, though. Fire immunity is also very helpful, though not the most difficult immunity to get.
+
Grod not only has a remarkable damage potential, but its slaying powers are particularly excellent — ensuring critical hits against some of the game's most powerful monsters including [[balor]]s, [[greater moloch]]s and [[greater titan]]s. Its increased critical hit rate means that it is somewhat likely to be as powerful against any other monster, though. Fire immunity is also very helpful, though not the most difficult immunity to get.
   
 
With its ability to slay demons and giants and its ability to grant fire immunity to the PC, Grod is definitely very nice for PCs relying on melee tactics to be crowned with before the [[Tower of Eternal Flames]].
 
With its ability to slay demons and giants and its ability to grant fire immunity to the PC, Grod is definitely very nice for PCs relying on melee tactics to be crowned with before the [[Tower of Eternal Flames]].
Please note that all contributions to the ADOM Wiki are considered to be released under the CC-BY-SA
Cancel Editing help (opens in new window)

Templates used on this page: