|Great white wyrm|
|Sees in the dark?||No|
Great white wyrm is a type of monster in ADOM. They are very fast and extremely powerful late game opponents that breathe cold, and have a corresponding immunity to cold attacks. They are vulnerable to fire (prior to 1.2.0 they were not ). Like other elemental wyrms they can attack with glowing balls and confusion spells, can quickly heal themselves, always have a name, and drop a large pile of treasure when killed; great white wyrms expand on the usual magical pool of wyrms with the ability to drain stats in melee range.
A great white wyrm can be usually found if the PC encounters a vault of white dragons.
All great white wyrms are named; the list of possible names can be found here.
Special abilities[edit source]
- Immune to cold
- Vulnerable to fire
- Often shrugs off bolts and other resistible magic
- Immune to death rays
- Breathes cold
- Casts Glowing balls, Confusion, and Stat drain
- Rapidly regenerates
- Can break down doors
Level: 1, DV: 36, PV: 28, Hits: 255, Attacks: 3, Damage: 17-73. Speed: 115.
Corpse effects[edit source]
The once-white scales have faded and dulled, the wings are tattered and broken. Yet still, this ancient beast holds itself high with a sense of grandeur, and a deep wisdom lurks beneath the slightly-glazed eyes. A thick mist surrounds its whole body, swirling about as the dragon moves and the ground shakes.