Fire Bolt/Hellish Flames | |
---|---|
School | Arcane, Clerical |
Type | Damage |
Range | Bolt |
Base cost | 10 |
Equivalent item | wand of fire |
Fire Bolt is an offensive bolt spell in ADOM. It allows the caster to launch a fiery projectile in a specified direction, damaging every creature (that doesn't evade or resist) in its path.
Fire Bolt is a bolt spell, thus sharing the following features:
- The spell travels in a straight line in one of the 8 possible directions.
- Fire Bolt damage decreases slightly as it travels.
- Monsters are able to shrug off the bolt completely resisting the damage.
- Fire Bolt will disappear as soon as it hits a wall or a door.
- Damaging monsters with a bolt spell while invisible will not betray the PC's position to them.
All elemental bolt spells are roughly comparable in terms of damage. Fire Bolt is slightly weaker due to the fact that a lot of end-game monsters are resistant to great heat. The spell also very effectively destroys a lot of items (including scrolls and books which are important to spellcasting characters). Likewise, Fire Bolt is completely useless in the Tower of Eternal Flames, which is considered one of the main challenges in the game.
Stats[]
Damage
Fire Bolt damage is dependent on the PC's level (L) and proficiency (P) with the spell. As mentioned above, it's slightly loses in firepower as it travels further from the caster (r stands for the amount of remaining travel points — it starts equal to the spell radius and decreases by 1 point per each tile). The exact formula for spell damage looks the following way:
{max[4, (L + P) / 3]}d6 + r
Radius
Fire Bolt radius depends on the PC's Willpower score (W) and level (L). The exact formula looks the following way:
W / 4 + L / 4 + 2
Example
In the example situation a level 6 Wizard with 15 Willpower casts a + 2 Fire Bolt directly to the east. According to the formulae above, the effective spell damage will be 4d6 + r and the spell radius will be equal to 6.
r=6543210 ######### #.......###### #.@.g...od...# #.......####.# #########
The goblin ('g') will receive 4d6 + 4 points of damage, the orc (monster) ('o') will receive 4d6 points of damage, while the rabid dog ('d') will not be affected, as the bolt will disappear right before it.
Extra
Fire Bolt will instantly destroy all webs in its path and has a chance to burn herbs.
Fire Bolt has a chance to cook corpses on the floor tiles.
Fire Bolt will never destroy items made from higher metals and crystal, while iron items can melt into iron ingots due to high temperature of the spell projectile.