Eternal guardian
Location D:29
Monster type Humanoid
Alignment Lawful
Unique? Yes
Sees invisible? Yes
Sees in the dark? Yes
Magic resistance Very high
1.1.1 KPL N/A

The eternal guardian is a unique NPC in ADOM. He is found blocking the down staircase on level 29 of the Caverns of Chaos. If the PC 'C'hats with him while wearing the Ring of the High Kings, he will disappear and allow the PC to pass. According to the Mad Minstrel, the eternal guardian is the brother of the last High King who, ages ago, fought to free the world from Chaos. The forces of Balance took the guardian's former life away and made him guard the staircase he is found on until the Chosen One arrives wearing his brother's ring.

Without the ring, the only apparent way of getting past the eternal guardian is for the PC to force their way, though the PC should be extremely careful attempting this, for two reasons. Firstly, the eternal guardian is incredibly tough, with at least two or three times as many hit points as most other bosses in the game, and can easily kill the PC with his penetrating attacks before they come anywhere close to killing him. Also, if the eternal guardian moves from the staircase, he will create a clone of himself on the staircase, making the PC's situation twice as bad. The clone standing on the stairs will be non-hostile, but will not accept the ring until all clones are defeated. Killing eternal guardians, especially in melee, is an extremely chaotic act. If the PC is strong enough to survive against the eternal guardian, they shouldn't have too much difficulty getting the Ring of the High Kings anyway (short of a desperate lack of ice/wooden bridge building means or a climbing set). Note that it is not necessary to kill the eternal guardian in order to pass without the ring. When the eternal guardian steps off of the stairs to engage the PC, it is possible to immediately teleport and descend before the clone has had the chance to be generated. A speed value greater than 130 also works when attacking the eternal guardian with a ranged weapon or spell. Once he turns hostile, you will have enough time moving two squares to reach the stairs even though the eternal guardian might get the chance to attack once. Bypassing the eternal guardian through this manner will not allow the PC to use the CoC surface shortcut to return to the lower CoC.

A fast enough PC wearing seven league boots may exploit the guardian's ability to double himself for gaining experience. Not easy, but it may be worth it, especially for Troll characters. Note that eternal guardians may be sacrificed at non-lawful altars if one happens to be generated on the level (though, due to the chaotic nature of killing eternal guardians, sacrificing them at a neutral altar is not recommended).

Special abilities[edit source]

Common stats[edit source]

Level: 1, DV: 30, PV: 60, Hits: 2362, Attacks: 3, Damage: 10-45, Speed: 100.

Corpse effects[edit source]

The eternal guardian doesn't leave a corpse.

Monster memory[edit source]

Heavily armored, and barrel-chested, this man is HUGE! He stands much taller than you, and is far broader, the folds of his armor hinting at the power beneath. Few of his features are visible beneath his visor, but you can feel cold, hard eyes sizing you up where you stand.

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