Location Antediluvian
Monster type Construct
Alignment Neutral
Unique? No
Sees invisible? No
Sees in the dark? Yes
Magic resistance Very high
Picks up items? No
1.1.1 KPL N/A

Detrapsters are trap-disarming contructs that normally only appear in areas that spawn antediluvian monsters. Like many antediluvian monsters, their attacks ignore PV.

Special abilities[]

  • Penetrating melee attack
  • Poisonous melee attack
  • Can disarm traps
  • Ignores traps
  • Very often shrugs off bolts and other resistible magic
  • Construct abilities
    • Cannot be sacrificed
    • Immune to death rays, stunning, blindness, paralysis, and poison
    • Immune to telepathic mindcraft

Common stats[]

DV: 14, PV: 10, Hits: 120, Attacks: 2, Damage: 7-23. Speed: 100.

Corpse effects[]

Constructs do not leave corpses.

Monster memory[]

This strange apparatus looks like a metal box with a wide variety of lights and strange runes covering its main body. The box is supported by four mechanical legs. Additionally it has two arm-like appendages which sport many tools instead of fingers.