Detrapster | |
Y | |
Location | Antediluvian |
---|---|
Monster type | Construct |
Alignment | Neutral |
Unique? | No |
Sees invisible? | No |
Sees in the dark? | Yes |
Magic resistance | Very high |
Picks up items? | No |
1.1.1 KPL | N/A |
Detrapsters are trap-disarming contructs that normally only appear in areas that spawn antediluvian monsters. Like many antediluvian monsters, their attacks ignore PV.
Special abilities[]
- Penetrating melee attack
- Poisonous melee attack
- Can disarm traps
- Ignores traps
- Very often shrugs off bolts and other resistible magic
- Construct abilities
- Cannot be sacrificed
- Immune to death rays, stunning, blindness, paralysis, and poison
- Immune to telepathic mindcraft
Common stats[]
DV: 14, PV: 10, Hits: 120, Attacks: 2, Damage: 7-23. Speed: 100.
Corpse effects[]
Constructs do not leave corpses.
Monster memory[]
This strange apparatus looks like a metal box with a wide variety of lights and strange runes covering its main body. The box is supported by four mechanical legs. Additionally it has two arm-like appendages which sport many tools instead of fingers.