Chaotic is an alignment in ADOM. The alignment is generally associated with characters that are are insane or downright malicious, and with actions of disorder or evil.

The PC[]

Initial chaotic tendencies[]

Trolls, orcs and dark elves begin the game chaotic, unless influenced by their class (Healer or Druid) or star sign. All Necromancers start off the game with their alignment tipped toward chaotic, due to the unruly/evil nature of their profession. Chaos Knights, of course, always start off very chaotic regardless of racial values.

Acts of chaos[]

There are many ways that the PC can shift their alignment towards chaotic. These are typically deeds that go against the accepted norms of Ancardian society — such as grave robbing, theft, necromancy, and murder of the innocent. Of course, the alignment drop for the latter is most severe.

Social standing[]

Chaotic PCs have a lot of enemies, and a small number of friends in Ancardia:

Additionally, most encountered monsters will be hostile to chaotic PCs.

Relationship with deities[]

Chaotic deities do not care what or whom their followers sacrifice. This means that whilst the PC can sacrifice even chaotic monsters, chaotic humanoids will also sacrifice them. Since NPCs of both other alignments will want to sacrifice the PC as well, this makes it generally risky for chaotic PCs to stand on any altars.

Champions of Chaos are 'rewarded' by their diety with corruptions — typically three corruptions at once. Characters with a C- alignment will experience a higher-than-usual corruption rate.


Most monsters are chaotic. The main bosses of the game — Andor Drakon, the greater balor and the orb guardians — are all chaotic, of course. Some of the other notable chaotic NPCs include:

These NPCs offer quests or skills of a chaotic nature and/or are the target of a lawful or neutral quest.