Attributes[]
- Attribute training uses the base attribute score instead of the modified attribute score [1]
- Attribute training respects attribute potential [2]
- Attribute drains at an attribute score of one may reduce attribute potential [3]
- Perception increases ranged to-hit and damage [4]
- Appearance reduces corruption and makes corruption removal more effective [5]
- Two-handed weapons gain increased Strength scaling [6]
Classes[]
- Chaos knight added [7]
- Duelist added [8]
- Monk armor restrictions changed to allow anything 60s or less [9]
- Priests can no longer be crowned with Justifier [10]
- Elementalist resistance class powers now function [11]
- Thieves and assassins get increased Backstabbing multipliers with daggers [12]
- Fighters require fewer weapon marks to improve their skills [13]
- The Fighter bonus PV class powers give a minimum of +1 PV.
Corruption[]
- Acid blood, Babbling mouth, Black eyes, Bloody sweat, Bronze bones, ChAoS hands, ChAoS whisper, Cold blood, Decay, Devour Order, Gills, Hate the sun, Maggots, Merged eyes, Mists of ChAoS, Stilts, and Tentacle mouth corruptions added [14]
- Apish look is always the final corruption [15]
- Gambling in the Casino causes corruption [16]
- Background corruption of deep dungeon levels reduced [17]
- Background corruption continues to increase after day 90 [18]
Dungeon features[]
- There is a guaranteed greater vault in the lower caverns of chaos [19]
- Difficulty of greater giant vaults increased [20]
- Magical statues added [21]
- Shifting levels added [22]
- Pulsing power rooms added [23]
- Items are not generated on the floor of stairs rooms in the Infinite Dungeon [24]
Interface improvements[]
- Graves and herb bushes can be reexamined by walking in place [25]
- New commands added: Walk/exploration (w> w< w? - wm w_), repeat last command ('), adjust interface (CTRL+n m), configure noteye (CTRL+m)
- Item lists can be filtered using ENTER [26]
- Items can be annotated [27]
- Many new configuration variables
- Adom.msg file can be used to customize messages [28]
- Autosave feature added [29]
Items[]
- Seven league boots energy cost reduction has been nerfed [30]
- Mummy wrapping now prevents being invisible [31]
- Drinking holy water blesses the PC [32]
- Potion of exchange now polymorphs each item in a stack individually [33]
- Potion of exchange can only generate one Ring of djinni summoning per game [34]
- Scroll of chaos resistance renamed to Scroll of corruption removal [35]
- Healing of spenseweed reduced [36]
- Fencing gloves, Fencing gloves of fidelity, and Fencing gloves of speed added [37]
- Sling bullet of *foo* slaying added
- Full plate armors added
- Trollish war club added
- Sabres added
- Sabre of swiftness added
- Long spears added
- Rapiers added
- Higher metal short swords and mithril scalpel added
- Lump of clay added
- Ruined libram added
- Magic staves added
- Mushrooms added
Artifacts[]
- The full artifact pool is now available [38]
- The requirements for acquiring True Strength have been eased [39]
- True Aim and Thunderstroke are now returning missiles [40]
- The Silver key can be used to create trapped doors
- Spiked armor of chaos and terror, Crowned spiked helmet of chaos lordship, Moloch's Thorns, and Foeslammer added as Chaos Knight exclusive crowning gifts
- Rapier of the needle and Fencing gloves of St. Montojja added as Duelist exclusive crowning gifts
- Staff of Creation added as a Mist elf exclusive crowning gift
- Tome of donors added
- Amulet of resurrection added
- Grod now grants increased critical hit chance [41]
- Ring of the master cat and Bracers of war grant increased critical hit chance when properly equipped [42]
- Soaker's weight increased to 100s [43]
- Perion's mithril plate mail buffed
- New random artifacts added: Amulet of indomitable life, Arak's Guard, Black whip of extinction, Bloody Rose, Boots of the far wanderer, Bracers of pure might, Chain mail of the martyred crusader, Circlet of the pure mind, Devilbane, Eagle's Claw, Headman's Hand, Helm of the Night Watchman, Hornet's Sting, Judge & Jury, Kalmius' Shield, Lead great axe, Manacles of madness, Masher, Michals Transmogrifier, Nature's Breath, Potion belt, Quicksilver bracers, Robe of the master monk, Scorpion's Sting, Scroll of the finder, Silence of the Dead, Sonic Boom, Staff of wonder, Stone of the ages, Tattered cloak of the dark souls, The Wall, Third Eye, Venom Mantle, Whip of the vampire snake, and Wyrm's Behest
- New crowning gift sets for Assassin, Druid, Mindcrafter, Monk, Paladin, Priest, Wizard
- Scroll of omnipotence added
Locations[]
- Teleport control has a high chance to fail in Darkforge as long as Kherab is alive [44] [45]
- Ice Queen Domain added [46]
- Frost Giant Jarl Caves added
- Random Dungeons added [47]
- Unremarkable cave added
- The Chaos plane now features some water squares [48]
- Rolf quest and associated areas added
- Fungal Caves added
- Goblin Camp added
- Borderland Settlement added
- Heavenly Area added
- Antediluvian Jungle added
- Ultimate Dungeon added
Monsters[]
- Monsters that can't see in the dark can still attack in the dark [49]
- The "uberjackal" issue has been fixed [50]
- Monsters will not follow the PC out of elemental temples [51]
- The effects of blind rage have been toned down [52]
- Wall monsters can bounce and fizzle bolts [53]
- Thrown potions of water do damage to Iron golems [54]
- Digging magic does damage to earth elementals, greater earth elementals, stone snakes, stone grues, living walls, stone golems, stone statues and wall beasts
- Pick axes have slaying powers against stone grues, stone statues, stone golems, stone snakes, wall beasts, living walls, and the Ancient Stone Beast
- Shadow wyrms are now undead
- Boss monsters have been added [55]
- Ice lizard, Frost salamander, Ice statue, Yeti, Frozen one, Snow golem, Ice elemental added
- Vile spirits (player ghosts) added [56]
- Gremlins can no longer be pick pocketed [57]
- Dragons no longer duplicate picked up gold [58]
- Gelatinous cube corpses have a chance to give paralysis resistance [59]
- Stone oozes can replicate [60]
- Doppelganger confusion lasts longer [61]
- Great white wyrms are now vulnerable to fire [62]
- Berserkers of the opposite gender are now tamed by wedding rings [63]
Bosses[]
- Orb guardian corpse effects have been improved [64]
- Some bosses are less vulnerable to disabling effects [65]
- Andor Drakon has PV-penetrating attacks [66]
Quests[]
- Random monster Thundarr quests adjusted [67]
- Potion of literacy will be rewarded to PCs with less than 50 Literacy [68]
- Dwarven mystic gives ring of ice to neutral PCs [69]
- Minotaur Maze rewards increased [70]
- Kranach always drops a corpse [71]
- Ice Queen's Quests added
- Guth'Alak accepts the corpse of the Minotaur emperor [72]
- Rolf quest added
Races[]
- Ratlings added [73]
- Mist elves added [74]
- Dark elves and orcs get some penalties in daylight [75]
- High elf attributes slightly increased [76]
Religion[]
- Additional piety messages have been added between very close and extremely/absolutely close [77]
- Piety overflow has been fixed [78]
- Only a limited number of stomafilia herbs are accepted as sacrifices [79]
Shops[]
- Shopkeepers can see in the dark [80]
- Selling artifacts strengthens shopkeepers [81]
- Shopkeepers have more money initially [82]
- Kick-robbing has been fixed [83]
- Joining the Thieves' Guild increases shop prices [84]
Skills[]
- Scroll reading can fail at low literacy levels [85]
- First aid can recover more HP [86]
- Gardening can be used to harvest herb seeds [87]
- Woodcraft increases critical hit rate against plant monsters [88]
- Non-chaotic mist elves can use white necromancy
Special days[]
- Start the game with some candy on Oct 31st [89]
- Start the game with Boon to the Family talent on Aug 22nd [90]
- Start the game with Lucky and attribute bonuses on Aug 30th [91]
- Amulet of resurrection can be generated on Aug 30th
Spells[]
- Cost of teleportation increased by danger level and corruptions [92]
- Casting from HP abuses Toughness and Willpower, and drains Satiation [93]
- Spells cannot be cast while wielding two shields
Talents[]
- Selecting the skilled talents no longer crashes the game [94]
- Good learner and great learner talents give less experience [95]
- Inventory is view-able during talent selection [96]
- Several heir gifts have been improved [97]
- Various talents buffed [98]
Miscellaneous[]
- Wielding two shields gives big penalties to missiles
- Satiation levels have been adjusted [99]
- Blessed status gives increased benefits at higher levels [100]
- Burden statuses don't increase hunger as much [101]
- Some late-game monsters give less experience [102]
- Turn-count reducing bug fixed [103]
- Teleportation (e.g. from Teleportitis) no longer interrupts reading.