Attributes[edit | edit source]

  • Attribute training uses the base attribute score instead of the modified attribute score [1]
  • Attribute training respects attribute potential [2]
  • Attribute drains at an attribute score of one may reduce attribute potential [3]
  • Perception increases ranged to-hit and damage [4]
  • Appearance reduces corruption and makes corruption removal more effective [5]
  • Two-handed weapons gain increased Strength scaling [6]

Classes[edit | edit source]

Corruption[edit | edit source]

Dungeon features[edit | edit source]

Interface improvements[edit | edit source]

  • Graves and herb bushes can be reexamined by walking in place [25]
  • New commands added: Walk/exploration (w> w< w? - wm w_), repeat last command ('), adjust interface (CTRL+n m), configure noteye (CTRL+m)
  • Item lists can be filtered using ENTER [26]
  • Items can be annotated [27]
  • Many new configuration variables
  • Adom.msg file can be used to customize messages [28]
  • Autosave feature added [29]

Items[edit | edit source]

Artifacts[edit | edit source]

Locations[edit | edit source]

Monsters[edit | edit source]

Bosses[edit | edit source]

Quests[edit | edit source]

Races[edit | edit source]

Religion[edit | edit source]

  • Additional piety messages have been added between very close and extremely/absolutely close [77]
  • Piety overflow has been fixed [78]
  • Only a limited number of stomafilia herbs are accepted as sacrifices [79]

Shops[edit | edit source]

Skills[edit | edit source]

Special days[edit | edit source]

  • Start the game with some candy on Oct 31st [89]
  • Start the game with Boon to the Family talent on Aug 22nd [90]
  • Start the game with Lucky and attribute bonuses on Aug 30th [91]
  • Amulet of resurrection can be generated on Aug 30th

Spells[edit | edit source]

Talents[edit | edit source]

  • Selecting the skilled talents no longer crashes the game [94]
  • Good learner and great learner talents give less experience [95]
  • Inventory is view-able during talent selection [96]
  • Several heir gifts have been improved [97]
  • Various talents buffed [98]

Miscellaneous[edit | edit source]

  • Wielding two shields gives big penalties to missiles
  • Satiation levels have been adjusted [99]
  • Blessed status gives increased benefits at higher levels [100]
  • Burden statuses don't increase hunger as much [101]
  • Some late-game monsters give less experience [102]
  • Turn-count reducing bug fixed [103]
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