In-game description "You are attached to ChAoS corrupting your foes."
Message when acquired "You embrace the essence of ChAoS!"
Message when removed "You feel somewhat less attached to ChAoS..."
Attribute changes None.
Other effects Melee attacks inflict corruption on monsters.

ChAoS hands is one of the 35 possible corruptions that can be inflicted on the PC. It grants the PC a corrupting melee attack, as if every weapon wielded had the 'of corruption' suffix.


This effect is almost universally undesirable. A monster that poses little threat to begin with may be transformed into a writhing mass of primal chaos; which may become especially hazardous to PCs depending on melee as the corrupting touch actually heals chaos monsters like WMoPCs. The effect is usually not complete absorption — the enemy will suffer damage, and most corrupting monsters will recover just a small amount — but non-lethal hits will completely heal WMoPCs. Some corrupted monsters such as chaos rats are not dangerous, but not safer than their non-corrupted counterparts either. PCs depending on melee should thus remove it immediately, especially if acquired in D:50. Chaos Knights who start with ChAoS hands are in for a challenge, since Chaos Knights are primarily a melee class.

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