In-game description | "You are attached to ChAoS corrupting your foes." |
Message when acquired | "You embrace the essence of ChAoS!" |
Message when removed | "You feel somewhat less attached to ChAoS..." |
Attribute changes | None. |
Other effects | Melee attacks inflict corruption on monsters. |
ChAoS hands is one of the 35 possible corruptions that can be inflicted on the PC. It grants the PC a corrupting melee attack, as if every weapon wielded had the 'of corruption' suffix.
General[]
This effect is almost universally undesirable. A monster that poses little threat to begin with may be transformed into a writhing mass of primal chaos; which may become especially hazardous to PCs depending on melee as the corrupting touch actually heals chaos monsters like WMoPCs. The effect is usually not complete absorption — the enemy will suffer damage, and most corrupting monsters will recover just a small amount — but non-lethal hits will completely heal WMoPCs. Some corrupted monsters such as chaos rats are not dangerous, but not safer than their non-corrupted counterparts either. PCs depending on melee should thus remove it immediately, especially if acquired in D:50. Chaos Knights who start with ChAoS hands are in for a challenge, since Chaos Knights are primarily a melee class.