Location Antediluvian
Monster type Construct
Alignment Neutral
Unique? No
Sees invisible? No
Sees in the dark? Yes
Magic resistance Very high
Picks up items? No
1.1.1 KPL N/A

Breakers are burrowing constructs that normally only appear in areas that spawn antediluvian monsters. Like many antediluvian monsters, their attacks ignore PV.

Special abilities[]

  • Penetrating melee attack
  • Can dig through walls
  • Ignores traps
  • Very often shrugs off bolts and other resistible magic
  • Construct abilities
    • Cannot be sacrificed
    • Immune to death rays, stunning, blindness, paralysis, and poison
    • Immune to telepathic mindcraft

Common stats[]

DV: 10, PV: 25, Hits: 120, Attacks: 1, Damage: 4-40. Speed: 100.

Corpse effects[]

Constructs don't leave corpses.

Monster memory[]

This strange apparatus looks like a massive metal box with a wide variety of lights and strange runes covering its main body. The box is supported by three mechanical legs. Additionally it has one appendage tipped by a massive drill. This strange being moves deliberately and with determination.