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Berzio potion ( ! )
Item Type Potion
Artifact? No
Weight 2s
Danger Level 3
Material Glass

Berzio potions are Potions that, when drunk, modify the players satiation. When thrown at a hostile animal they make it neutral.

They appear to be a reference to the lore of a text-based RPG, Zork.

Desirability[]

The ability to calm animals is occasionally useful.

Guaranteed/Common sources[]

They can be obtained in the same manner as all generic loot.

Greater Identify information[]

----------------------------- blessed berzio potion----------------------------


When used in melee combat it grants a +0 bonus to hit and causes 1d2 points of
damage. When used as a missile it grants a +0 bonus to hit and causes 1d2
points of damage.


Satiation value[]

The precise satiation of berzio potions is slightly randomized. A typical blessed potion will grant ~230 satiation, an uncursed potion will grant ~155 satiation, and a cursed potion will lower satiation by an average of 8 points - a negligible loss.

Testing[]

To determine satiation value, several tests were performed. A character with base food usage (read: 1 unit lost per turn). The character would wait until the turn after he went from sated to "normal", and drink a potion. He would then count the number of turns required to go back to normal. From this, satiation value was determined. A slightly more complex system was used to determine satiation loss from cursed potions.

Blessed[]

Ten potions were drunk. In order, they gave 235, 218, 229, 226, 226, 240, 249, 235, 223 and 222 units of satiation - a mean value of 230.

Uncursed[]

Ten potions were drunk. In order, they gave 152, 156, 155, 149, 149, 167, 163, 159, 155 and 154 units of satiation - a mean value of 156.

Cursed[]

Ten potions were drunk. In order, they gave -6, -8, -10, -15, -6, -3, -6, -5, -24 and -1 units of satiation, a mean value of -8.

Calming animals[]

Thrown berzio potions can be used to calm hostile animals, which is especially useful on cats.

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