Beggar | |
@ | |
Location | Lawenilothehl |
---|---|
Monster type | Humanoid |
Alignment | Neutral |
Unique? | No |
Sees invisible? | No |
Sees in the dark? | No |
Magic resistance | None |
Picks up items? | Yes |
1.1.1 KPL | 5 |
Beggars are only found in Lawenilothehl. It is possible to 'g'ive them money. If a sufficient amount is given (40 is usually enough) and the PC chats with them afterwards, they may drop a potion of booze in return. If you give them a lesser amount, you can 'c'hat to them and hear a random fortune cookie message. There is a limit of one potion per beggar, however there does not appear to be a maximum number of fortune cookies you can hear.
Whilst most beggars encountered are non-hostile, some will be. The player should bear in mind that even if a beggar is hostile to the PC to begin with, killing one is still a chaotic act that brings down the PC's alignment quite considerably.
Special abilities[]
None
Common stats[]
Level: 1, DV: 7, PV: 0, Hits: 13, Attacks: 1, Damage: 1-3. Speed: 92.
Corpse effects[]
No effect besides satiation; non-orcish or trollish PCs will 'feel uneasy' after eating humans, but no alignment drop occurs.
Monster memory[]
A pitiful wretch limps toward you with outstretched hands, hoping for a coin or a morsel of food. The beggar wears only old rags, and seems as thin as a tree branch. But beware, as beggars often conceal makeshift weapons under their rags for use on less generous or hostile strangers.