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Location Lawenilothehl
Monster type Humanoid
Alignment Neutral
Unique? No
Sees invisible? No
Sees in the dark? No
Magic resistance None
1.1.1 KPL 5

Beggar is a type of monster in ADOM. They can only be found in the outlaw village of Lawenilothehl. It is possible to 'g'ive them money. For a suitable amount (40 is usually enough) they will give the player a Potion of booze. If you give them a lesser amount, you can 'c'hat to them and hear a random fortune cookie message. There is a limit of one potion per beggar, however there does not appear to be a maximum number of fortune cookies you can hear.

Whilst most beggars encountered are non-hostile, some will be. The player should bear in mind that even if a beggar is hostile to the PC to begin with, killing one is still a chaotic act that brings down the PC's alignment quite considerably.

Special abilities[edit source]


Common stats[edit source]

Level: 1, DV: 7, PV: 0, Hits: 13, Attacks: 1, Damage: 1-3. Speed: 92.

Corpse effects[edit source]

No effect besides satiation; non-orcish or trollish PCs will 'feel uneasy' after eating humans, but no alignment drop occurs.

Monster memory[edit source]

A pitiful wretch limps toward you with outstretched hands, hoping for a coin or a morsel of food. The beggar wears only old rags, and seems as thin as a tree branch. But beware, as beggars often conceal makeshift weapons under their rags for use on less generous or hostile strangers.

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