This is a page about a monster. For other uses, see Assassin.

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Location Lawenilothehl
Assassins' Guild
Monster type Humanoid
Alignment Chaotic
Unique? No
Sees invisible? No
Sees in the dark? No
Magic resistance None
1.1.1 KPL 5

Assassins are a type of monster in ADOM. They have a poisonous attack, and can commonly be found in the Assassins' Guild and Lawenilothehl.

Special abilities[edit source]

Common stats[edit source]

Level: 1, DV: 16, PV: 4, Hits: 14, Attacks: 2, Damage: 3-9, Speed: 103.
Level: 5, DV: 18, PV: 4, Hits: 39, Attacks: 2, Damage: 4-9. Speed: 107.
Level: 16, DV: 25, PV: 6, Hits: 116, Attacks: 3, Damage: 7-12. Speed: 100.

Corpse effects[edit source]

No effects besides satiation; non-orcish or trollish PCs will 'feel uneasy' after eating a human, but this has no effect on alignment. Alternatively, the PC can give Tywat Pare an assassin corpse in exchange for 100 gold rather than eating it.

Monster memory[edit source]


This black-garbed villain glares at you from under his cloak. A trained killer, skillful in the use of poisons, the assassin lives only to end the lives of others. Although relatively weak, assassins have caused the fall of countless mighty heroes and rulers.


An expert of stealth and swiftness, she makes a living taking lives. The fact that you've actually noticed this person means that you're not considered a customer.

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