Girdle ([/[) | |||
---|---|---|---|
Item Type | Girdle | ||
Sprite | |||
Weight | 5s | 25s | 20s |
Danger Level | 1 | 1 | 3 |
Material | Leather | Iron | Mithril |
Sprite | |||
Weight | 18s | 12s | 5s |
Danger Level | 7 | 16 | ? |
Material | Adamantium | Eternium | Truesilver |
Leather girdles/metal girdles are the basic types of girdles in ADOM. Metal girdles offer moderate bonuses to PV.
Desirability[]
Leather girdles are essentially useless. Equipping iron-based girdles (which remain as 'metal girdles' when worn/identified) can be harmful if the PC does not have decent body armor, as getting stuck with a cursed girdle also means being stuck with current body armor.
In the mid/late game, players often choose girdles of carrying or girdles of giant strength, since the alternative cost is just few points of PV.
Guaranteed/Common Sources[]
Generic loot. An eternium girdle is Fighter's heir gift
Greater Identify information[]
------------------------ blessed leather girdle [+0, +0]----------------------- When used in melee combat it grants a +0 bonus to hit and causes 1d2 points of damage. When used as a missile it grants a +0 bonus to hit and causes 1d2 points of damage.
------------------------- blessed metal girdle [+0, +1]------------------------ When worn it modifies DV by +0 and PV by +1. When used in melee combat it grants a +0 bonus to hit and causes 1d4 points of damage. When used as a missile it grants a +0 bonus to hit and causes 1d4 points of damage.
------------------------ blessed mithril girdle [+0, +2]----------------------- When worn it modifies DV by +0 and PV by +2. When used in melee combat it grants a +0 bonus to hit and causes 1d4 points of damage. When used as a missile it grants a +0 bonus to hit and causes 1d4 points of damage.
------------------------adamantium girdle [+0, +3]----------------------- When worn it modifies DV by +0 and PV by +3. When used in melee combat it grants a +0 bonus to hit and causes 1d4 points of damage. When used as a missile it grants a +0 bonus to hit and causes 1d4 points of damage.
------------------------ eternium girdle [+0, +4]----------------------- When worn it modifies DV by +0 and PV by +4. When used in melee combat it grants a +0 bonus to hit and causes 1d4 points of damage. When used as a missile it grants a +0 bonus to hit and causes 1d4 points of damage.
------------------------ truesilver girdle [+0, +2]----------------------- When worn it modifies DV by +0 and PV by +2. When used in melee combat it grants a +0 bonus to hit and causes 1d4 points of damage. When used as a missile it grants a +0 bonus to hit and causes 1d4 points of damage.
Stat Table[]
Material | Danger Level | Weight | Base stats | Notes |
---|---|---|---|---|
Leather | 1 | 5s | [+0, +0] | |
Iron | 1 | 25s | [+0, +1] | can be rusted |
Mithril | 3 | 20s | [+0, +2] | |
Adamantium | 6 | 18s | [+0, +3] | |
Eternium | 16 | 12s | [+0, +4] | |
Truesilver | ? | 5s | [+0, +2] | Not smithable |
Some item DLs and/or stat modifier distribution taken from Anilatx's research.